Space Engineers

Space Engineers

31 ratings
Old Inertial Dampeners
   
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Type: Mod
Mod category: Block, Other
Tags: NoScripts
File Size
Posted
Updated
24.516 KB
23 Oct, 2015 @ 6:11pm
11 Sep, 2021 @ 9:26am
6 Change Notes ( view )

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Old Inertial Dampeners

Description
This mod restores the original inertial dampener functionality (pre-01.105). When enabled, vanilla ion thrusters will once again output 10x force instead of 1x. This applies to small and large vanilla ion thrusters on all grid types, but not to hydrogen or atmospheric thrusters. Jetpack braking is not affected. If there are any issues, please comment and let me know, and I'll see what I can do. Thank you and enjoy!

Please note that this mod applies to vanilla ion thrusters ONLY. It will not apply to anything added by another mod or to hydrogen or atmospheric thrusters, nor do I plan on adding this functionality. Also note that conflicts will arise if you also try to use another mod that changes vanilla ion thruster definitions.
45 Comments
Albee12  [author] 23 Jul, 2019 @ 10:04am 
@Shinoshi if any of those other mods reference or change the same entry in the vanilla files as this does for the vanilla thrusters then they will most likely revert the changes this one makes. Try making this a higher priority, but I can’t guarantee that it will work with other thruster mods.
Shinoshi 22 Jul, 2019 @ 6:58pm 
i have a few thrust mods, AZ, upgradable, and because this wasn't working for me i have Micro RCS(does dampening) and the Dampening thruster that uses hydrogen. yeah with this mod +AZ and upgradable+turning dampening on acts like holding the reverse thrust(equal accel/decell time. i do have 60 other mods, i have never tried it with ONLY this mod(as the only mod in the list)
Albee12  [author] 26 Jun, 2019 @ 4:59pm 
@Shinoshi Are you using vanilla thrusters without any other mod that touches them? Also (probably redundant to ask) you do have inertial dampeners enabled, correct? If other people can verify that would be great.
Shinoshi 26 Jun, 2019 @ 4:35pm 
This mod seems broken with or without it installed my ships do not stop.
Kleadron 3 Dec, 2016 @ 4:55pm 
lol
Albee12  [author] 3 Dec, 2016 @ 4:12pm 
Ah ok, you made it seem like it wasn't working in DX11, sorry for the confusion :)
Kleadron 3 Dec, 2016 @ 3:58pm 
DX9 isnt supported anymore, what i mean is that it works in the dx9 version too.
Albee12  [author] 3 Dec, 2016 @ 2:51pm 
@Kleadron Ok so I just tested the mod under DX11, and it is working just fine. Not sure what issue you are having, especially since this should really function independently of what DirectX version you are using (they are really just slight modifications to the vanilla thrusters after all). Is DX9 even still supported at this point? Didn't see any other option in the graphics settings...
Kleadron 3 Dec, 2016 @ 11:16am 
@Albee12 can you label this as DX9 only? i want DX9 players to be able to use it too, and then a newer DX11 version
Albee12  [author] 3 Dec, 2016 @ 7:14am 
@Kleadron Thanks for the heads-up, I'll check it out when I get home later.