Space Engineers

Space Engineers

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Orpington 04 Cruiser (NO MODS)
   
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Type: Blueprint
Mod category: Exploration
File Size
Posted
Updated
625.146 KB
18 Oct, 2015 @ 3:58am
20 Oct, 2015 @ 3:59am
3 Change Notes ( view )

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Orpington 04 Cruiser (NO MODS)

Description
!!! IMPORTANT !!!

This ship is out of date! A new updated, much improved and upgraded version is out here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=747968930









This ship is part of a whole line of other ships. They are currently a WIP once released, links will be available here. Be sure to check out the first original 05 version. All ships are survival ready!



01 - Orpington Miner // Small Ship
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=558378884

02 - Orpington Support Frigate // Small Ship
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=537164922

03 - Orpington Destroyer // Large Ship ( A very compact version of the original)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=538466201

04 - Orpington Cruiser // Large Ship (About half the size of the original and far more performance friendly)
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=537288785

05 - The Orpington // Very Large Ship
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=536195488

06 - Orpington Industrial Miner // Large Ship
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=558402461

07 - Orpington MCV // Planetary Mobile Drill station

F-9 Gunship // Planetary https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=704744115



Description 04:



Orpington 04 Cruiser Class- Table of contents:

Total Block Count: 9408

Systems:

Air vent x21

Antenna x9

Arc furnace x6

Gravity Engine forward/backward 1:1

Assembler x4 (Productivity modules)

Battery x27

Beacon x1

Camera x19

Cargo container, large x2
Cargo container, medium x48

Collector x3

Connector x6

Cryo chamber x5

Door x16

Jump drive x2

Medical room x1

Oxygen generator x7

Oxygen tank x3

Programable block x7

Reactor, large x2

Refinery x2 (Effectiveness module)

Laser antenna x1

Oxygen generator x1


Timer block x10

Weaponry:

Gatling turret x16
Missile turret x7
Rocket launcher x2


Ship Mass: More than 18 Metric Kilo Tonnes
Acceleration: From 0 to top speed in less than seven seconds!


This is by far our favority from the Orpington family. It's about half the size of the original 05 but is FAR more performance friendly. Although it looks a little more bulky it packs the exact same amount of firepower as the original one.
Most noticeable is that the hallways and compartments are smaller but no need to worry, you will have signs that will tell you where you are or where to go.
We did however make the bridge larger as this is meant to be a Cruiser Class ship, which gives the crew a larger and better view.

Additionally we combat tested it through several scenarios and it can really take a huge beating. All NPC ships are massively inferior to the firepower of the 04 and it remains flyable even after losing over 70% of its mass.

Although it was never meant to be a combat vessel it now is a 100% ready, efficient, portable combat station which has everything you need to survive any scenario in survival mode. Just remember to engage your enemies sideways to utilize maximum firepower.


Many thanks to EnjoyCoke for once again assisting with the project (he just couldn't stay out of the screenies this time)
Popular Discussions View All (1)
0
26 Oct, 2015 @ 6:51am
Bug reports:
EnjoyCoke
12 Comments
Gammal Sokk 12 Dec, 2015 @ 8:13am 
nvm... seems to be an issue with the latest updates where it does not let timers to anything but turn on/off the programmable blocks instead of starting or triggering and such...
Gammal Sokk 12 Dec, 2015 @ 8:09am 
Great ship, just one question... since when I spawned it it forgot which timer runs what programmable block, what goes where? :-)
FreezedriedFood 24 Oct, 2015 @ 5:25am 
I´m talking about the Interior Wall Block, im not really sure but i believe that this Blocks are more performance "hungry" than the normal Light or Heavy Armor blocks, but im not sure.
Recon  [author] 24 Oct, 2015 @ 2:35am 
Thanks FreezedriedFood, I'm happy you like it :)
FreezedriedFood 24 Oct, 2015 @ 2:27am 
Like the Ship really, the only thing i would change is the extremly use of Interior Blocks which is a little bit too much in my Opinion. I have changed it for my use and now its my new Exploration Homebase! :) Thank you really much for the nice design! Would be pleased to see something similar to the Orpington family!
destinationmontigo 23 Oct, 2015 @ 6:17am 
Best vanilla ship i've seen yet. cant wait for future ships
mahtrok 22 Oct, 2015 @ 10:00pm 
Great work on the interior too, really like the style, keep it up
Adamant Narwhal 19 Oct, 2015 @ 2:35pm 
This is awesome. Great job making a good-looking and fully functional vanilla ship.
10/10
Recon  [author] 19 Oct, 2015 @ 7:53am 
All ships are airtight, survival ready, airvents in every room and compartment.
The large ships all have at least 1 large cargo container, 1 refinery, 1 assembler, 1 arc furnace, 1 medbay and cryopods.

I will post a more detailed list for each individual ship soon :) We've just been busy working on the 03 lately.
Nox 19 Oct, 2015 @ 5:08am 
I am playing Eve online and I must say, your model while looking like a Caldari ship, it is looks more pleasing to the eye than the Caldari ships :p.

Personally I would like to know if the ships contain: reactors small/large, batteries, refineries, arc furnaces, assemblers (with or without upgrades), cargo containers small/medium/large, turrets. Those would be my personal interested items, and I think most people want to know those details, especially if they are looking for a good mobile base, like I am. Oh, and if the ships are air tight, that is also a detail people want to know upon first look of a ship.

And you guys make a good team, keep it going! Can't wait to see the other ships you promised us! ^^