Arma 3
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Zombie Airfield
   
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Data Type: Scenario
Scenario Type: Infantry, Vehicles
Scenario Map: Stratis
Meta: Dependency
Tunnisteet: Tag Review
Tiedostokoko
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Päivitetty
154.755 KB
11.10.2015 klo 13.09
19.10.2015 klo 12.47
23 muutosilmoitusta ( näytä )

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Zombie Airfield

Kuvaus
Needs @Zombies and Demons! - Have fun with the Zombies at the Airfield.There are alot of them.

Short Story:

You and your Army Division are brought with supplies to Stratis Island to fight the airfield which was ran over by the Zombies.
Equip yourself in the Virtual Arsenal and Fight them with all given possibilities.




Perfomance Issues/Zombie count:

-Open this Mission in Editor
-Search the 3 Spawner modules and set Alive Zombie Counter lower (default : 75 per spawner = 150 alive)

Suositut keskustelut Näytä kaikki (1)
0
13.10.2015 klo 15.11
Todo
kill2die
24 kommenttia
DiviAugusti 28.2. klo 17.28 
LOL
smash10 8.12.2024 klo 11.17 
would be better if the zombies didnt turn every single vehicle around them into artillery ordnance that can hit fucking everything on the island no matter how far
Pink 19.6.2021 klo 19.18 
This is terrible, stop them from flinging cars
Beer Virus 19.4.2021 klo 3.31 
It was okay until some flinging cars came at me and killed me.

Bad.
Kermit The Frog 6.4.2018 klo 18.35 
Fun game but Zombie OP af anyway to make it easier ?
Sladze 25.8.2017 klo 22.15 
This mission was fun as hell, even with the throwing cars.

But there seriously needs to be a lower limit because at least 450 of them spawned and forced us to get like 6fps

Also the mines are really stupid.
kill2die  [tekijä] 26.10.2016 klo 0.56 
@Spooky T4zZ3r:
LOL, this was created when the zombie mod came out, these zombies have had the function to throw cars, but overpowered as hell.
Try my Apex Mission if you can, it's more built like a real scenario, this ones here more a type of sandbox to try
BLA$TER 23.10.2016 klo 0.39 
Zombies are on weed.
kill2die  [tekijä] 29.9.2016 klo 17.10 
@Sittin' On Poontang:
there were alot changes within Arma3 and unfortunately 2D Editor is no longer in the game.
I upload my mission always NOT binarized, so if you copy this here out of the workshop file folder and into standard (documents/arma3/mpmissions) you should be able to import it into 3d editor
Hamez 29.9.2016 klo 8.12 
How do I open a mission in the editor?