Garry's Mod

Garry's Mod

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Simple Weather
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Content Type: Addon
Addon Type: Effects
Addon Tags: Scenic, Realism
File Size
Posted
Updated
29.916 MB
7 Oct, 2015 @ 3:08pm
9 Sep @ 7:35pm
96 Change Notes ( view )

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Simple Weather

Description
Simple Weather is an add-on for GMod that was formerly a paid mod and later released for free when it was discontinued by the original author, disseminate. This upload includes the base add-on & Disaster DLC packs, with a huge list of changes, improvements, and additions made by yours truly.

My goals for Simple Weather try their best to meet these specific criteria:
  • Full User Control - As little hard-coded bits as possible, and allow the user as much control over the mod as reasonable.
  • Run Light - Have the mod has as little performance impact as possible, and keep disk storage usage reasonably low.
  • Feature Rich - Have the mod use a "more with less" mentality, where it prioritizes quality over quantity.

Features
  • Day-Night Cycle, with optional real-time clock.
  • Random weather, with options to control frequency/duration/toggle.
  • Functionality for map input control (toggle street lights, etc.).
  • HUD that can show current time (in either 12H or 24H mode) and weather, with options to disable.
  • Options panels for quick changing of values and behavior in-game without map restarts.
  • Weather can control env_wind based on weather type.
  • Snowy weather can change map textures to look snowy.
  • Hazardous weathers can be controlled to change amount/frequency of damage, or disabled outright.
  • Presets for default, potato computers, and hardcore modes, with the ability to customize your own.
  • Emergency Alert System sounds that will play out of standard radio props when inclement weather starts - no special entities needed in your maps or your contraptions!
  • A myriad of other features you'll have to try for yourself, as I suck at descriptions.

Weather List
  • Overcast
  • Rain
  • Foggy Rain
  • Thunderstorm (rain & lightning)
  • Hail
  • Lightning (damaging)
  • Heavy Storm (rain, hail, lightning)
  • Snow
  • Blizzard (damaging over time)
  • Acid Rain (damaging)
  • Fog
  • Smog (damaging over time)
  • Sandstorm
  • Meteor Shower
  • Meteor Storm

Credit Where It's Due

Other Versions
Popular Discussions View All (1)
121
5 May @ 8:50am
PINNED: The Feedback Loop
V92
682 Comments
V92  [author] 5 Sep @ 10:40pm 
Fixed some things, updated a few things. Got some stuff planned for the next update, stay tuned.
https://gtm.steamproxy.vip/sharedfiles/filedetails/changelog/531458635
resonance 2 Sep @ 2:55pm 
stormfox is too complicated, i just want rain GODDAMNIT
V92  [author] 1 Sep @ 9:12am 
StormFox has better visuals but almost universally runs like crap and crashes too much.
ShyGuy 1229 31 Aug @ 3:12pm 
This is perfect for people who don't want to use stormfox!
Amazing Addon!
CaliforniaEAS 28 Aug @ 6:17pm 
go to workshop go to search and Type Lambda Players Reborn
V92  [author] 28 Aug @ 6:14pm 
I would need to know what it is or where to find it before I could do anything.
CaliforniaEAS 28 Aug @ 4:55pm 
I hope you will make an Update for Simple Weather for Lambda Players
V92  [author] 28 Aug @ 10:43am 
@californiaeas

I have literally no idea what Lambda Players are, as I have never heard of it. I can maybe make a compatibility patch, but that's as much as I'd be willing to guess.
V92  [author] 28 Aug @ 10:43am 
As for area lighting, not in the current system. One of the other quirks with the current system is it has an all-or-nothing approach to the weather. You're either outside, or you're under something that a line trace hits. The other issue is being able to tell where the skybox actually is would require some way to either detect a sky_camera entity and just guess the boundaries of the skybox based on the location, or to make an arbitrary and frankly pain in the ass table of values, similar to the map blacklist that exists in the code currently.
V92  [author] 28 Aug @ 10:43am 
The lighting system is a nightmare that is for the most part the only code left untouched from the original mod I took over. It uses some super janky and arbitrary math I never had the time or the energy to understand/fix. The entire thing needs to be gutted & remade.

The fog is directly tied to the weather types due to the way the mod works. Ideally, fog & sky colors would fade transition instead of popping, but that would require a level of code skill I simply do no possess.