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Fixed Personality Sphere/GLaDOS Pistons - (Session)
   
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Universe: Original IP
Session
Tunnisteet: SFM
Tiedostokoko
Julkaistu
226.062 KB
12.8.2015 klo 1.43
1 muutos ( näytä )

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Fixed Personality Sphere/GLaDOS Pistons - (Session)

Kuvaus
A frustration which has always occurred for Portal 2 animators (if they pay close attention to detail) is the Personality Sphere's/GLaDOS' Pistons. They are a pain in the back since they have to be animated by hand and, well, not a lot of people would like to go through that pain.

I've made a simple solution, which completely fixes the Personality Core pistons and, unfortunatley, half-fixes GLaDOS' pistons (the Piston bases need to be animated by hand, apologies). My solution involves a BUNCH of TF2 "empty" models, which are parented to the Head bone and, in turn, are parents to each individual piston head (and base on the Personality Core model).

If you wish to see the hidden "empty" models, right-click on the Animation Set editor and click "Show Hidden controls", and you'll see a list of grayed out models.


Heres a guide of how to make it yourself, unless you'd rather still use this session;
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=498461108


Enjoy!

Includes:
sessions\fixed_coreglados_pistons.dmx



--Ben24x7--
5 kommenttia
ZoraMystica (ZoraPlayzSplash) 16.9.2018 klo 13.42 
E head
kjembach 24.9.2017 klo 6.34 
How Did You Make the head move?
Badcatalex 6.7.2017 klo 1.05 
Useful as heck!
BeepBopBones 14.5.2016 klo 12.43 
Cool!
Crouton 12.8.2015 klo 11.46 
Yes!