Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

68 ratings
Equipment Upgrades Factionwide
   
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Tags: mod, Campaign
File Size
Posted
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954.367 KB
1 Aug, 2015 @ 10:04am
2 Aug, 2015 @ 10:11am
5 Change Notes ( view )

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Equipment Upgrades Factionwide

Description
This mod changes the equipment effects of the blacksmith, shieldsmith, and horsebreeders to be factionwide. That means that weopon, armor, shield, and horse upgrades will apply to all of your providences, not just the one with the building in it.

This also gives the lumber buildings the siege equipment bronze, silver, and gold upgrades at tier 2, 3, and 4 respectively.
23 Comments
Gauis Julius Amirianus 20 Dec, 2024 @ 4:26am 
need to update this, somehow when enabling this mod, it will make your building generate 0 income base on rise on the republic i played
LordFryingPan 12 Aug, 2024 @ 10:31am 
Works for Grand Campaign and other campaigns, but not Empire Divided. Causes to remove any building descriptions (+10% agricultural wealth and all other similar effects) but retains building description. This mod also causes (when playing Empire Divided) to remove any siege battles. Meaning, whether you are on the offense or defense for a capital fight (walled cities) it will turn into a town assault (no walls). Using Empire Divided also removes (as far as I know) the resources granted to certain regions. The mod doesn't allow you to upgrade armors and weapons either in the province or outside as it removed the resources such as iron.

Just turn this off if you plan to play Empire Divided, but otherwise works for Grand Campaign. Haven't tried WoS and Hannibal yet using this mod.
SilentCalling 29 May, 2024 @ 4:18pm 
works but is not compatible with certain unit mods, it makes unit grey and invisible.
Kavez 16 Jan, 2024 @ 9:06am 
Just want to say that this mod,even that it says that is outdated,still works.
Vanilla game have this option built in to the game but if you use like Radious campaign overhaul and units mode,for some reason these mods disable that built in feature of factionwide equipment upgrade.Thanks to the developer for this,it made my game so much playful
Lahash 29 Dec, 2023 @ 3:25pm 
Is this compatible with Divide et Impera?
TrunkZombie 24 May, 2020 @ 4:39am 
I'm playing a multiplayer grand campaign right now and it is still local, not faction wide. Is it possible to update the MOD or did we miss a setting some where?
apalekha 10 Feb, 2019 @ 5:53pm 
correct
aBunchofScience  [author] 15 Feb, 2018 @ 11:34am 
Unless I am mistaken, as of the new patch, the functionality of this mod seems to be included in the base game.
YoungAllison 13 Feb, 2018 @ 10:49pm 
Can you plz update this?
vicfbyrne 30 Nov, 2017 @ 9:56am 
update please