ARK: Survival Evolved

ARK: Survival Evolved

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PogLoot [Depreciated]
   
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Content Types: Mod, Rebalancing
File Size
Posted
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1.100 MB
12 Jul, 2015 @ 1:38am
11 Oct, 2015 @ 7:20am
21 Change Notes ( view )

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PogLoot [Depreciated]

Description
PogLoot is now depreciated due to the introduction of the game.ini setting "SupplyCrateClassString". More information about how to create your own custom loot tables can be found here.

This mod reworks loot tables specifically designed for the private PvE server PogChamps running 1.25 difficulty (0.25 offset). See installation steps below to implement PogLoot to your game. The preview map (run optionally in step 5 of dedicated server installation) has one of every supply drop in order of regular and then double, followed by two sets of cave crates, and finally a test only crate to represent the maximum attainable quality.

--- Loot Changes ---

Loot: Tools (2 hatchets, 2 pickaxes, sickle, gps, trans-gps), weapons (3 bows, 2 pistols, 2 shotguns, rocket launcher), armor (including miner's), saddles, and resources available to view here[docs.google.com] (most fabricated weapons and armor are excluded in PogChamps's game.ini).
Item quality: Difficulty modifier 1.25x (your recommended ini setting) & 0.25-4.0x base & 1.2x if roll is above 1 & crate multiplier 0.5-2x (see below). Currently seems to be allowing up to mastercraft.
Outside supply drops: No blueprints, double beacons (rare) have +1 roll.
Blue-red supply drops: Include previous sets (excluding previous resource set) at reduced chance, each tier increases max quality and # of rolls.
Caves: Single bp per roll, each tier increases max quality and number of rolls.
Quality definitions: Each tier reduces resource cost 55% (costs still scale upwards within the tier).
Quality weights: Basic 80% (0.25-1x), Low 15% (1-2x), Medium 4% (2-3x), Good 1% (3-4x).
Approximate set ratio: Weapons/Armor/Resources total @ 85% (~28.33% individually) to Saddles @ 15% available to view here[docs.google.com].
Resource loot sets: Available to view here[docs.google.com].
Unique rolls: All item entries random without replacement (cannot be drawn from twice in the same crate); armor, tools, and weapons are bundled to allow for non-unique rolls.

White: 1-2x quality multiplier, 4 choices, 1 unique roll
White double: 1-2x quality multiplier, 4 choices, 2 unique rolls
Green: 1-2x quality multiplier, 4 choices, 1 unique roll
Green double: 1-2x quality multiplier, 4 choices, 2 unique rolls

Blue: 1-1.25x quality multiplier, 4 choices, 1 unique roll
Blue double: 1-1.25x quality multiplier, 4 choices, 2 unique rolls
Purple: 1-1.5x quality multiplier, 6 choices, 1 unique roll
Purple double: 1-1.5x quality multiplier 6 choices, 2 unique rolls
Yellow: 1-1.75x quality multiplier, 8 choices, 2 unique rolls
Yellow double: 1-1.75x quality multiplier, 8 choices, 3 unique rolls
Red: 1-2x quality multiplier, 10 choices, 2 unique rolls
Red double: 1-2x quality multiplier, 10 choices, 3 unique rolls

Tier 1 cave: 0.5-1.25x quality multiplier, 3 choices, 1 unique roll
Tier 2 cave: 0.5-1.5x quality multiplier, 6 choices, 1-2 unique rolls
Tier 3 cave: 0.5-1.75x quality multiplier, 9 choices, 2 unique rolls
Tier 4 cave: 0.5-2x quality multiplier, 12 choices, 3 unique rolls (actually 2-3 if excluding flak)

--- Installation ---

Current updated version: Ark 217.0
Mod ID: 480016553
Stackability: PogLoot changes quality definitions and uses the supply crate remap array. If it is not the primary mod, it will lose quality definition changes (crafting costs) but otherwise it can be arranged as low priority as you like. PogLoot is incompatible with mods that also replace supply crates.
Save compatibility: The mod is compatible with your current saved world and is currently packaged with an optional test map to easily see the new loot behavior (but don't use your save there).

To run single player or local host (updates are automatic):
1. Subscribe
2. (Recommended) Backup your save directory: \steamapps\common\ARK\ShooterGame\Saved\SavedArksLocal
3. Launch the game and select "Host \ Local"
4. Select a map
5. Add PogLoot to the active mod list (top of list for quality definition changes)
6. Play!

To run on a dedicated server (updates are manual for server admins):
1. Subscribe
2. Launch the game and close or minimize after it loads the mod (progress on the bottom right)
3. (Recommended) Backup your save directory: \ShooterGame\Saved\SavedArk####
4. Copy the directory \steamapps\common\ARK\ShooterGame\Content\Mods\480016553 and the 480016553.mod to the similar location on your server in the same fashion as the client
5. (Optional) Customize your server's launch parameters to change the map (comma separated ModID will still work here but skip step 6, otherwise do not include ModIDs) like:
ShooterGameServer.exe /Game/Mods/480016553/SupplyTestMap_Pog?listen?GameModIds=480016553
6. Customize your server's (\ShooterGame\Saved\Config\WindowsServer) GameUserSettings.ini to have mod IDs comma separated (no spaces) in order of priority like:
[ServerSettings] ActiveMods=469987622,478736056 ;example only for PogLoot(priority),TorchBoost(secondary)
7. (Optional) Customize your server's GameUserSettings ini[pastebin.com] and Game ini[pastebin.com] to implement the PogChamps server configuration[pastebin.com]

Clients that do not have the required mods or map but attempt to connect to the modded server will be automatically subscribed to the mods so they can connect. Running the mod on a newer ARK version should have no issues. If you still need help be sure to read the Server FAQ or read my post here otherwise comment below.

--- Future Development ---

- Reworked weapon quality scaling
- Reworked armor quality scaling

See my fuel rework mod over here at TorchBoost.
Popular Discussions View All (2)
4
24 Aug, 2015 @ 2:53pm
Dahara Level cap of 100, x5 xp, x20 taming speed,
TK0Rahl
3
2 Aug, 2015 @ 12:32am
PINNED: Note on crafting requirements
Drathek
85 Comments
Toastbrot 24 Jul @ 6:59am 
Nice
Dezly 26 May, 2022 @ 11:41am 
ccool
Aidanchaz 30 Mar, 2020 @ 4:16pm 
Pog
Pawntyou2 26 May, 2018 @ 11:33am 
Eijmert,
Honestly i dont know but i've been writing my own custom loot drops for servers i was admin for, its some work but u can get what u want :D
and that way you can customise it the way you want to
Eijmert 22 May, 2018 @ 9:38am 
hi i see the last comment on this mod is more then a year ago so i ask myself if it is safe to play this mod on ragnarok
madmachete 9 Jun, 2017 @ 2:32pm 
could you update this mod?
Pawntyou2 8 Jan, 2017 @ 6:18am 
alright thanks
Drathek  [author] 7 Jan, 2017 @ 9:15pm 
If you have 120Gigs free to download the ARK devkit using the Epic Games Launcher, that would be the most reliable way. If you can reference the files by their path (i.e. "Blueprint'/Game/PrimalEarth/Test/PrimalItemConsumable_Egg_Stego.PrimalItemConsumable_Egg_Stego'" ), then simply looking in your directory will be accurate. Otherwise you can rely on people to keep the wiki page up to date here: http://ark.gamepedia.com/Item_IDs
Pawntyou2 7 Jan, 2017 @ 6:05am 
Drathek I got a question,
I'm trying to make my own custom loot drops for a specific server by doing it within the game.ini but i cant figure out what number to use for the quality the item will drop as. I've gotten ascended drops from a blue beacon wich shouldn't be possible. Could you point me to a guide or list of the quality id's?
xlilcasper 23 Oct, 2016 @ 5:27pm 
Is there premade loot tables to replace this mod?