Reassembly

Reassembly

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The Triumvirate
   
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576.289 KB
26 Jun, 2015 @ 9:48am
26 Jun, 2015 @ 11:27am
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The Triumvirate

In 1 collection by TTFTCUTS
TTFTCUTS' Mods
4 items
Description
Triangles, triangles, triangles. Also some hexagons.

This mod adds a new faction, the Triumvirate, and their associated block set.

- 25 new modules, not including size variations.
- 24 faction ships and 8 stations to populate the world.
- High storage, low production generators mean that energy management is key when working with the larger, high-damage weapons such as the super shotgun turret or spine launcher, but smaller weapons consume no energy at all.
- Ablative armour pieces which regenerate quickly but are vulnerable to AoE damage.
- Chaff launchers which fire dumb blocks to get in the way of enemy fire (can be very effective!)
- Small, tough and bulky shields which can drain your energy quickly if improperly managed.
- Larger station generator and turret which alleviate some of the energy and range issues for static structures, but aren't practical to use in ships due to their huge mass.
27 Comments
Iron Trident 9 Nov, 2017 @ 5:04pm 
These ships are powerful against spike plants.
Deltonus 25 Jan, 2016 @ 5:00pm 
With some more items, this mod would be amazing!
danny420dale 3 Dec, 2015 @ 10:55am 
Thrusters need just a bit more hp and thrust, otherwise the faction is awesome even before getting into the big guns!
Cora 16 Nov, 2015 @ 1:10pm 
Do i detect a Robotec / Macross fan?
Tardnado 28 Aug, 2015 @ 12:44pm 
This faction is awesome, I really hope you keep updating it!
Genoscythe 25 Aug, 2015 @ 3:18pm 
I think the kinetic harpoon could get a buff, it is not really useful against smaller ships and does not deal enough damage to deal with capital ships. I'd say make a one-directional counterpart that deals more damage too.
Orange Juice Goose 22 Aug, 2015 @ 9:31pm 
Yeah, sentinels are no longer a problem, I was using the shotgun turret to little effect due to their high HP low size armor, and ridicoulous lasers, but since the default crystals have terrible cockpit placement its possible to kill them with the shotgun splash, the core is a scary place.
TTFTCUTS  [author] 22 Aug, 2015 @ 8:58pm 
Yeeeeeah... that thing has a sort of fine tuning problem. Too strong and it one-shots everything, too weak and it bounces off everything. It excels at destroying weak parts but the crystal pieces are anything but weak.

Still cuts though many ships like a hot knife through butter though.
Orange Juice Goose 22 Aug, 2015 @ 8:05pm 
I was so stoked up for the spike launcher as I thought it would be capable of killing those damn crystals without risking my life... when it bounced off the skull ship, all I could think was "FUUUUUUUUUUUCK" 11/10
Selsun [Danger Dolphin] 19 Aug, 2015 @ 10:57am 
I didnt see that Cheese