Cities: Skylines

Cities: Skylines

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ModTools 3.8.0
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28/mai./2015 às 10:38
24/mai./2023 às 13:27
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ModTools 3.8.0

Em 2 coleções de BloodyPenguin
Penguin's collaborative projects
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Descrição


ModTools is an in-game scene graph viewer and a toolkit for mods and assets authors.

THIS IS NOT A MOD. MODTOOLS IS A DEBUGGING TOOL FOR MODS/ASSETS AUTHORS.

Note: auto-evaluating properties in scene explorer might cause error (because property getters may throw error) and might severely slow things down.

Note: Read original ModTools' description first before use! ModTools may corrupt your save games or affect your gameplay experience in some unpredictable way.

Usage:
Press Ctrl + Q in-game to open the ModTools menu or Ctrl + E to open the scene explorer.
F7 for debug console

Note: To use this ModTools (Stable) version you need to unsubscribe from ModTools (Beta) .

Support at Discord[discord.com]


new features:
- modify structs.
- bug fix: script editor
- UI does not leave the screen
- UI Scale options
- improved and configurable hotkeys (go to settings)
- better and faster debug renderer
- highlight raws in scene explorer.
- bug fixes for text/numerical fields.
- multi-line text fields.
- multi-select combo-box
- bugfix: get material properties
- fbx dump (must convert from ascii fbx to binary fbx to import to blender - see discussions). original obj is also dumpped.
- dump single node/segment.
- improved watches.

Credits:
- nlight (the original author)
- dynamoid
- kian.zarrin

Important - read before commenting! In case of errors:
if you have any errors/exceptions, please, don't paste them into comments. Error reports without attached outpult log file won't be reviewed or answered. Some of them will even be deleted. Use pastebin, dropbox or whatever to upload the file and share the link with me. Please make sure that this mod is activated and is updated to the most recent version before submitting your reports.

Become a patron
[www.patreon.com]
or donate in PayPal (using a card or your paypal balance)
[www.paypal.com]
Discussões populares Ver todos (19)
12
30/jan./2024 às 14:03
Scripts not compiling
ale_donkey
4
3/mai./2021 às 18:04
trailers not dumping in asset editor?
squidiskool
2
8/jun./2022 às 8:22
using ModTools while --noWorkshop enabled? / Mod crashing the game while installed locally.
thehecthathonks
502 comentário(s)
steam_hl0 22 de fev. às 15:05 
I found an online converter! Thanks
steam_hl0 22 de fev. às 14:55 
Your Discord dont exist ?
steam_hl0 22 de fev. às 14:47 
Or is there a page where Mod TOOLS is explained in more detail?
steam_hl0 22 de fev. às 14:45 
After I dumped the e-scooter, blender tells me, ASCII FBX files are not supported 'C:\\Users\\user\\Documents\\Dumped Object\\E-Scooter\\2169120992.Lime E-Scooter.fbx'
I need the objects to then adapt our main actors to them. Does normal FPX also work or do I have to activate something in Blender? Thanks
Blue Whale Studios 1 de fev. às 11:04 
If ModTools crashes your game whenever you start it, for me it helped to delete the ModToolsConfig.xlm in the same folder as the cities.exe
209148839 21/ago./2024 às 23:38 
where can i find the tool controller? i cant see it in the scene explorer.
steam_hl0 13/abr./2024 às 13:18 
Thanks, now it works again !
steam_hl0 11/abr./2024 às 7:33 
The little red button in the right upper corner, dont work to close the panel !
steam_hl0 2/mar./2024 às 18:22 
Shortcut to open Strg+M for me
steam_hl0 2/mar./2024 às 18:21 
Close on the red little Button in the right upper corner