Total War: ATTILA

Total War: ATTILA

1,201 ratings
1Fall of the Eagles - Part 1
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Tags: mod, Overhaul
File Size
Posted
Updated
718.846 MB
20 Apr, 2015 @ 4:28pm
16 Jun @ 3:08pm
68 Change Notes ( view )

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1Fall of the Eagles - Part 1

In 1 collection by Dresden
Fall of the Eagles
2 items
Description
Fall of the Eagles is a complete unit and battle overhaul focused on realism, historical authenticity and enjoyable gameplay. The mod is brought to you by the team who created Constantine: Rise of Christianity for Rome 2 and utilizes many similar resources and concepts as that mod in order to fully flesh out Attila: Total War.

The main goals of the mod are twofold:
- Historically accurate unit textures/models for the Attila period with fully fleshed out rosters for the various factions.
- Realistic, strategic, historically authentic battles.

2 Parts of the Mod required:
Part 1
Part 2

This version currently includes:
- All factions reskin and new models based on historical sources with entirely new rosters for GC, LotR and AoC.
- Updated/upgraded garrison system
- Removed upgrade system that would replace units
- Altered battle system to balance vanilla bugs and for more realism
- Seasons modded to have more impact
- Political Power effects now more important - sweet spot is between 50% and 70%
- Army integrity and Loyalty a bit harder to maintain
- Various other smaller tweaks and changes

Normal battle difficulty is recommended to retain battle balance.

An excellent campaign mod that is compatible with this mod is Europa Perdita.

Submods
Faster Battles Submod
English Unit Names Submod
English Faction Names Submod
Europa Perdita + Fall of the Eagles Revised
Popular Discussions View All (21)
301
12 May @ 9:37pm
Missing Textures Model bugs list
OSST
18
29 Jun, 2023 @ 11:36am
PINNED: Compatibility issues with FotE and other mods
Aurelinus
19
13 Jun, 2020 @ 6:07am
money problem
siepiee
2,005 Comments
aax123 6 Oct @ 1:46pm 
Is there any way to make Huns settle?
LUCIUS DOMICIUS AURELIANUS 24 Sep @ 9:55pm 
does this word with last roman?
Thucydides 22 Sep @ 8:49am 
Why do Anglo-Saxons have crossbows? Doesn't seem realistic?
Krusarinn 10 Sep @ 10:36am 
Could someone make a mod that increase the unit sizes of this mod by 2x or 1.5x
Aurelinus  [author] 7 Sep @ 8:55am 
There are none compatible FotE submods for ToS.
margas 6 Sep @ 2:03pm 
How to play theme of sicily in AoC ? There is any submod ?
Aurelinus  [author] 28 Aug @ 4:55am 
There are many theories about where kite shields came from, but none assumes they were primarily used by spanish moors or moors at all. Vikings/Normans most probably imported them from christian spanish troops where they were depicted first, yet it was late X century.
Attested use is just 150 years later so no - they should not be equipped in AoC besides some spanish troops if ever.
dank666 24 Aug @ 3:24am 
I thought it is not historical that kite shield apears in aoc,but I once heard that kite shield is from the east,so maybe it is not wrong when it apears in the moor,s troop.Another thing is that I thought your mod can strengthen shock cavalry,after all they are the tanks in ancient battles
Bēoƿulf 11 Aug @ 5:50am 
It comes from the poorly and pathetic answers and vibes you give off, mind your own business pillock.
GriffMeister 8 Aug @ 3:38pm 
Beopulf, I wouldn't ask for formable factions if I knew they were impossible, they're not and they've been in Attila since Age of Charlemagne and I have seen grand campaign mods implement them like Medieval Kingdoms.

What you're asking for goes against literally everything this mod stands for, historical accuracy and efficient unit rosters. Also I seriously wonder where the bot account label is coming from.