Company of Heroes 2

Company of Heroes 2

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(2-8) Operation Iron Fist
   
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Item Type: map
Maps: 4v4
Tags: pm
File Size
Posted
Updated
9.025 MB
7 Mar, 2015 @ 11:12am
28 Mar, 2015 @ 4:18am
6 Change Notes ( view )

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(2-8) Operation Iron Fist

Description
This town is an important strategic point in this region, and we cannot let the enemy, get their hands on it. Capture it, by any means necessary!!.

Send a squad of your best men, to take control of the abandoned military outpost. You will then be able to call in reinforcements, to flank the enemy in the town.
Get your armored division ready, to push through the town, and destroy the enemy bases.

Win this Battle, and we will have cut off all reinforcements and supplies, to the Enemy.

Popcap 250
Version 1.3

Rate and Comment.
Thanks :)
19 Comments
British Man 17 Apr, 2015 @ 5:38am 
I noticed something. When putting my MG teams into the bunkers (not the mortar ones) on the right side of the map, they wouldn't fire out at incoming enemies. Same goes for raketenwerfers. Is it just me, or is it a map bug?
Barner  [author] 28 Mar, 2015 @ 4:30am 
Hi all.
One week later, but here it is.
Version 1.3 is now released

Added some more wrecks/covers in the town. So now it should be more fun to use infantry.
Go have a look. If it is to much or not enough, let me know.

Rate and Comment. Thanks :D:
Barner  [author] 20 Mar, 2015 @ 12:38pm 
Hi @British Man.
Then you will probably like what i have be working on. :)

The next patch will include some, infantry friendly changes to the town in the middle. I plan to release it this weekend. So if there are other wishes, let me know. Maybe i can include them in the next Patch.

Untill then, have a fantastic weekend. :D:
British Man 20 Mar, 2015 @ 5:35am 
Played it after v1.2 and it is a great map! However, the industrial centre should have a lot of rubble strewn around in the streets, giving infantry some cover and reenacting the street to street fighting that happened in city area during WW2. Other than that, great work!
Allenjs 16 Mar, 2015 @ 11:57am 
Yeah, that's what I thought. It looks cool though.
Barner  [author] 16 Mar, 2015 @ 11:18am 
Yes you are correct! :D.. The idea is, that there where a supply drop, at some point, but one of them got stuck in the tree.. Soo it's only for visual purpose.
But thanks for the question/comment anyway :D:
Allenjs 16 Mar, 2015 @ 10:28am 
Right(?) has a tree with a supply drop you can't pick up...
jaxprog 13 Mar, 2015 @ 10:10pm 
You know what I like about this map and what makes it unique? Its the size and space of everything because that presents a new challenge in winning with a logistical victory as opposed to brute force or defensive posture. Great map! The 250 population is a great balance in order place and move units on multiple fronts. Great work!
Skoubi 13 Mar, 2015 @ 1:19pm 
Good map, a bit large though especially the middle island. If I may suggest, don't just fill it with buildings. Include some alleyways and parks or if it is industrial mood that you want some rubble and factories.
The idea for large crossroads and a large central plaza is very good as it is.
Keep up the good work !
Barner  [author] 12 Mar, 2015 @ 1:55pm 
Hi all.

V1.2 is now out.

Changes made:
Bridge from outpost to the Town, are now vehicle friendly.
Popcap changed to 250.

Map Description will be updaed next.

Let me know if you find any problems. :D: