RimWorld

RimWorld

32 ratings
Raise The Roof (Continued)
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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445.991 KB
23 Oct @ 6:59am
23 Oct @ 7:01am
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Raise The Roof (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
973 items
Description

Update of Machines mod https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1776143665
based on the 1.5 version by Greysuki https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3225597321



[discord.gg]
[github.com]



Build a variety of thick roofs for protection against drop pods, mortars and tornadoes.

Roof types:
Steel (Requires 50 steel)
Solar (Requires research, 50 steel and 1 component and provides 50 watts power)
Transparent (Requires research, 50 steel and 10 synthread)
Transparent Solar (Requires research of the other roofs, 50 steel, 10 synthread and 1 component and provides 50 watts power)

Other Features:
Added ability to remove overhead mountain (through research)
These roofs are equivalent to overhead mountain but code is handled to prevent infestation spawns
When you select roof zoning you can see the colored draw area of all different roof types:
Orange = Overhead mountain
Yellow = Thin rock roof
Cyan = Constructed roof
Blue = Constructed steel roof
Teal = Constructed solar roof
Pink = Constructed transparent roof
Purple = Constructed transparent solar roof

AreaBuildRoof and AreaRemoveRoof area zones:
Green = Build constructed roof area
Red = Remove constructed roof area

Option Settings to enable/disable auto roof building, power outputs and roof cost adjustment sliders

Compatibility:
I would not install other roof building mods with this one. They would not see each others roofs.
It is compatible with existing save games and if you decide to remove it, I would remove all the mods roofs beforehand.

v1.3 adds performance improvement with solar generating roofs! Includes options to enable/disable roof types.

v1.2 had some save functionality issues, it may be necessary to debug remove solar roofs and re-add them to make them generate power.

This mod uses Harmony for easy detours
https://github.com/pardeike/Harmony/wiki

Mod ID # 1776143665


  • See if the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: weather protection, infestations
14 Comments
Mlie  [author] 21 hours ago 
@比烧酒 The source is open if you want to make changes or additions
比烧酒 23 hours ago 
This is a decent mod, easy to understand and convenient to use. However, I believe the formula for the transparent roof is too costly. In practical applications, resources are severely scarce. I hope that, while reducing the number of materials, the transparent roof—a technology with relatively low complexity—can be made simpler to use.
That_Annoying_Guy 27 Oct @ 3:55am 
Constructed solar roof. Reloaded, disasembled the roof, could fly fine
Mlie  [author] 27 Oct @ 3:15am 
@That_Annoying_Guy And what roof had you built that triggered this?
That_Annoying_Guy 27 Oct @ 3:00am 
So, based on what just happened I'm pretty sure it's not compatible with grav ships. Trying to launch told me I was under a rock roof, and then the game glitched out when I tried to go anyway.
Mlie  [author] 25 Oct @ 10:52pm 
@talent ♿ Its called overhead mountain removal
Hugalafutro 24 Oct @ 9:46am 
I use the mod that checks if the roof is gonna fall so I never bother overseeing mining jobs, seems this mod ignores it, selected a large-ish square to remove roof from, scrolled away, half a minute later all my miners die in a cave-in. Not very cash money :D

Any chance you could incorporate such check in this mod and unselect the tile if it would cause roof collapse ?

Thanks for the mod, finally can have all my outdoor crap inside my mountain base!
YuuYWeeW_50010 24 Oct @ 5:48am 
If it's Expanded Roofing (Continued) you're talking about, I'd say this is better - the other mod's solar roof controller had a bug where after building you had to load a save or it wouldn't work, and it was made worse with Gravships as they also stopped working when moving maps. Also, this mod has dual purpose solar+transparent, which ER doesn't have
比烧酒 24 Oct @ 2:16am 
This mod seems to be better than 'Extended Roofs (Continued)'. Could someone share which one is recommended?
VitaKaninen 23 Oct @ 5:11pm 
Thanks for continuing to update mods!