RimWorld

RimWorld

248 ratings
Raise The Roof 1.5
   
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Mod, 1.2, 1.3, 1.4, 1.5
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329.649 KB
17 Apr, 2024 @ 11:45pm
1 Change Note ( view )

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Raise The Roof 1.5

Description
Unofficial Update of Machine mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1776143665

All credit goes to author for the work.


Build a variety of thick roofs for protection against drop pods, mortars and tornadoes.

Roof types:
Steel (Requires 50 steel)
Solar (Requires research, 50 steel and 1 component and provides 50 watts power)
Transparent (Requires research, 50 steel and 10 synthread)
Transparent Solar (Requires research of the other roofs, 50 steel, 10 synthread and 1 component and provides 50 watts power)

Other Features:
Added ability to remove overhead mountain (through research)
These roofs are equivalent to overhead mountain but code is handled to prevent infestation spawns
When you select roof zoning you can see the colored draw area of all different roof types:
Orange = Overhead mountain
Yellow = Thin rock roof
Cyan = Constructed roof
Blue = Constructed steel roof
Teal = Constructed solar roof
Pink = Constructed transparent roof
Purple = Constructed transparent solar roof

AreaBuildRoof and AreaRemoveRoof area zones:
Green = Build constructed roof area
Red = Remove constructed roof area

Option Settings to enable/disable auto roof building, power outputs and roof cost adjustment sliders

Compatibility:
I would not install other roof building mods with this one. They would not see each others roofs.
It is compatible with existing save games and if you decide to remove it, I would remove all the mods roofs beforehand.

v1.3 adds performance improvement with solar generating roofs! Includes options to enable/disable roof types.

v1.2 had some save functionality issues, it may be necessary to debug remove solar roofs and re-add them to make them generate power.

This mod uses Harmony for easy detours
https://github.com/pardeike/Harmony/wiki

Mod ID # 1776143665
71 Comments
Wolves Hero 1 Oct @ 3:25pm 
RIP mod
Three 27 Sep @ 7:31am 
Hey there! I’m playing this game super chill, just vibing. I try to avoid mods that mess with the whole logic or make my colony ridiculously OP. :trolol:
That’s why your mod fits my playstyle perfectly. Big thanks for the time you put into making it! :riches:
Do you think there’s a chance you’ll be able to make a version compatible with 1.6? :Sheep:
Hotaninja05 8 Sep @ 3:53pm 
Please update. Its so stupid that drop pods can literally land in my overhead mountain bases.
SlapAndSpit 31 Aug @ 7:32pm 
Drop pods in the middle of base should be an in game option, please update.
That_Annoying_Guy 30 Aug @ 2:46pm 
Is there a repository for the uncompiled version of this mod's DLL. I figured I might take a look. It's been a long time since I coded, but I figured I might try until @Greysuki updates it.
That_Annoying_Guy 12 Aug @ 5:21am 
Well I have yet to see another mod with a better solar roof implementation, and the other mod hosted is 1.6 so I have hope
LeonardWolf 7 Aug @ 5:31am 
guys if you want alternative from this mod, try "simply more roof" by nebulae but make sure the mod must be place very bottom modlist. rn im using it and it work almost same but i still not trying it on gravship yet. hope this help, happy playing.
💜phonk 6 Aug @ 1:37am 
1.6 please brother
Korovo 2 Aug @ 2:10pm 
ls it possible to drag the roofs like in an area? I have to click one by one on most of the actions.