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I really enjoy this mod and want to keep using it, but I’ve run into a small issue with the narrative events. I don’t recall their exact names, but one quest asked me to suzerain several city-states. The problem is that by the time it appears, I’ve usually already suzerained all of them.
In the base game, events like this check if the goal is already complete—like “build a wonder”—but this mod’s version doesn’t seem to. Is there any way to make the mod’s events recognize completed objectives? It’s a bit disappointing that both of my games have locked me out of those bonuses.
If nothing can be done, no worries—I still love the mod and appreciate all your hard work!
I'm more concern with the cost to do town into city. Make greece like "another" Carthag civ.
But it's only my taste and it's fine.
Honestly I'll keep the mod because of your new narrative events but I don't find playing with incorporating city state is a good way (too much luick and variable about that).
If you're good with the state of your mod, it's fine ;-) don't change your vision just for only one criticism and keep it up. I want more rework from you and Renouf (you seem to have similar view about how to rework civ and I like it, even with what I thinh is flaws for my taste^^)
together make playing vs AI in deity very slog... City State incorporation don't really help to offset these 2 big malus I think.
their city are awfuly placed by the map generation, it make your empire really scare and having problem with ressources spread.
For me, it didn't click. So this new gameplay + the settlers at 10 cap + cost converting town don't made it. I'm always too much late behind AI in divinity about wonders and even army because the lack of building (but maybe I'm not skill enough with your rework and the new leader too).
Don't know if I should play by absording city states (losing bonus like "The Hellias will be forever free") or if I should play Greece as per usual, without absorbing but losing time on city spread :/ Seem 2 anti-synergic ways.
But your narrative events are really good... maybe just delete the need to do some objective with only 1 tier unit (like tier 2 infantery or galley : many times I have tier 3 and can't achieved them so)
I like greece having some bonus about sea/water warfare too.