RimWorld

RimWorld

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Sand & Snow Coverage
   
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Mod, 1.6
File Size
Posted
4.817 MB
19 Oct @ 12:53pm
1 Change Note ( view )

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Sand & Snow Coverage

Description
Overview
Sand & Snow Coverage adds immersive snow and sand buildup on walls, natural rock, and a range of patched mod objects (see Compatibility). It works much like RimWorld’s vanilla snow-on-trees effect: nearby ground coverage is sampled so light dustings grow into thicker caps/edges, then recede with the weather.

This mod started as a side project for my other mod Advanced Bridges & Floors and works very well together with that.

Key Features
- Natural buildup: Appears only where nearby ground actually has snow/sand for believable results indoors, outdoors, and courtyards.
- Vanilla-like behavior: Mirrors the feel of the tree snow system (thresholds and gradual growth/melt).
- Roof-aware visuals: No buildup under roofs. If you build a roof later, any existing snow/sand overlay on that structure is cleared automatically.
- Smart linking on walls: Seamless corners and fillers so long wall runs look continuous.
- Gentle tint layer: Optional soft color wash to blend overlays with your textures.
- Sand overlay (Odyssey required): Sand visuals only activate when Odyssey’s sand systems are present; otherwise sand is cleanly disabled (no errors).

Compatibility
Works out-of-the-box for many structures. Includes patches for:
• Advanced Bridges & Floors (platforms)
• Medieval Walls
• ReBuild: Doors and Corners
• Vanilla Furniture Expanded – Architect

Load after those mods. Should be safe to add to existing saves.

Performance
Lightweight: cached lookups and safe refreshes that only redraw nearby cells when snow/sand depth changes. Sand hooks are gated when Odyssey is absent.

Compatibility
Texture replacers: Mods that add or replace textures on objects can make snow/sand overlays fail to appear or look misaligned. For walls and natural rocks, simple texture swaps usually work fine as long as the mod doesn’t change how the thing is defined (no custom shaders/graphics behavior).
Adding support to new things: Create three small textures — snow overlay, sand overlay, and tint — following the examples in this mod’s Textures folder. Then add a tiny XML patch to the target ThingDef to enable them. (Note: the sand overlay only activates if Odyssey is installed.)

Updates
19-10-2025 – First release.

My other mods
See all my mods here
18 Comments
L. Velociraptor 7 hours ago 
Helixien isn't going to support the snow coverage for ReGrowth 2 as it's a lot of work to make alternates, so I was wondering if your method could support the stuff in ReGrowth 2? Totally understand if it's not feasible as it's a ton of work, with how big ReGrowth 2 is.
kongkim  [author] 23 Oct @ 3:48am 
If you make the patch file and it works, you can send it to me on discord or something and i can implant it into the mod.
Holgast 23 Oct @ 3:43am 
ah, great, that's the best case scenario. I can add it my end then
kongkim  [author] 23 Oct @ 3:42am 
Took a quick look at the mod, on the images it look likes its use normal walls, so you do not even have to make new textures, just copy the patch code.
kongkim  [author] 23 Oct @ 3:40am 
@Holgast Thx, i made it pritty easy, if you know how to make textures.
If you look in the mod folder, you can see there need to be a snow and sand texture, and a Tint white mask, and then just reuse the code in the patch file.
Holgast 23 Oct @ 3:32am 
looks very impressive. how easy is it to patch in mod compatibility? I'd like it for my mod Strike the Earth Stone
kongkim  [author] 21 Oct @ 11:52am 
@LeafCardinal I use it as a tool for some things yes, but not like the other one, it was more of a test :)
LeafCardinal 21 Oct @ 11:35am 
Hi! This mod looks really cool! I saw one of your other mods was made using chatGPT, did you use chatGPT to make any parts of this mod too?
тетеря, блин 20 Oct @ 4:16pm 
would highly appreciate support for this one:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3539609161

(the default textures it offers)
kongkim  [author] 20 Oct @ 8:20am 
@Опарыш мощный
Read the text :)
But, yes.