Total War: WARHAMMER III

Total War: WARHAMMER III

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Sons of Kurnous - Wood Elf Unit Pack (SFO submod)
   
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10 Oct @ 3:17pm
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Sons of Kurnous - Wood Elf Unit Pack (SFO submod)

Description
SFO submod for the Sons of Kurnous mod by Pegaz:

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3383351179

All of the units' stats had been adjusted to SFO standards, units were given SFO skills and faction-wide unit caps.

Units' balance is based on Minotaurs, but with less health, more combat stats, and WE-specific SFO passives that encourage keeping the unit healthy - for a more finesse-based approach befitting the faction. This also allows them to fit a more damage-focused monstrous infantry role that would compliment tree kin at the mid tiers of the roster.

Some of the changes are experimental - balance feedback is welcome.

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Original description:

This mod adds 4 new units and 1 new Regiment of renown to all Wood Elf factions.

All of which are monstrous infantry, in the shape of Stag-headed Minotaur-like beasts based on the Elven god Kurnous.
The units are meant to be relatively balanced, and fit seamlessly into the game gameplay wise.

They are available in Custom Battles and Campaign, where they are recruited from tier 3,4 and 5 Cavalry buildings
they are also recruitable from the Shrine of Kurnous landmark in Oreons Camp.
Drycha can recruit them from her forest spirit building chain.

They fully benefit from all technologies and Lord skills that buff Wild Rider Units.