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I am planning on making the HUD work when in vehicles. RIght now I just disable it outright when in one because I have yet to figure out how to determine if the current seat has weapons or not.
It works, but only once - https://youtu.be/WC_uUISoHsA
It looks weird. It should either work or not. By the way, the scope doesn't matter. I tried it without a scope. My MX rifle doesn't work reliably.
@NaCl²
It might be possible to make your mod work the same way with Fire From Vehicles? I mean when you look out of the hatch of a tank or when you are in a truck or in a helicopter as a passenger.
Do you mind sharing more details in the newly created discussion? I can't seem to reproduce this issue.
It seems like everything was working fine, until I tried changing the "ACE User Interface settings". I only turned the "Soldier/Vehicle Weapon Information" setting off/on once.
We're patiently waiting for your mod's settings. I've been thinking about it for a while now and have some suggestions for the settings. If you have the opportunity and would like to, then please try making the following adjustments:
1. Disable/enable the magazine fullness information (the magazine fullness is still shown in the inventory)
2. Disable the display of the magazine count when looking at the vest (the magazine count is already shown in the inventory)
3. Disable the display of the grenades count, when looking at the vest (the grenade count is still shown in the inventory, in this case only the one currently used grenade is needed).
4. Adjust the text size (small/large/medium)
5. If possible, like in ACE3, add text color settings.
Thank you!