Stellaris

Stellaris

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Distant Star-clusters ( Leviathan Events Extend)
   
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File Size
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2.169 GB
5 Oct @ 12:02am
15 Oct @ 7:23am
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Distant Star-clusters ( Leviathan Events Extend)

In 1 collection by 小松岗
无限星河
21 items
Description
The MOD is currently compatible with the latest 4.*.* version of Stellaris.

Background
MODs mainly expand galaxies and star clusters, adding additional galaxies and star clusters in the game; galaxies are usually accompanied by the birth of some Leviathans, or they could involve other unknown forces; star clusters often come with the emergence of some powerful forces.


Content
  • Added various Leviathans, including different small mechanisms, allowing players to obtain certain rewards and the corresponding obtainable Leviathans.
  • A Silver Heart star cluster has been added, with its own unique ship styles and related events.
  • Added seven ship models of the same type in different colors, which can be selected directly in the country editing interface.
  • The MOD difficulty can be adjusted through a customizable UI, and the MOD events and faction-related expansions come with a separate brown UI for easy identification.

  • Galactic Forces: Mechanical Planetary warship; Living Planets; Star Rail Envoy Society; Rift Demons; Wandering Titans; Virtual Realm Divine Dragons; Galactic Fortresses; Barrier Worlds; Self-Fall Carriers;
  • Cluster Forces: G Cluster Ancient Maintenance Treaty Empire


Compatibility and Recommendations
  • For the prerequisite MOD, you only need to subscribe to one of them.
  • The MOD involves adding galaxies and star clusters, so it is not recommended to use irregular galaxy maps, as this may result in overlapping galaxies or galaxies being too close to each other, which can look unrealistic.
  • The MOD lacks content that enhances player output and benefits. It is best to choose a low difficulty when using it alone or together with non-powerful mods.
  • Supported languages: Chinese, English (pure machine translation)
  • If you have any suggestions or feedback, you can leave a message in the comment section below, and you are also welcome to join the QQ group 895218561.


Acknowledgements
This MOD uses the UI materials and layout from 【MOD: 古代帝国 2.0 [Stellaris 4.1]】, and we hereby thank its author ^滑稽^ for agreeing to its use.
This MOD's mechanical fortress uses the model files from 【MOD: THE ABYSS CONTRACT [深渊契约]】, and we hereby thank its author ^EnderAnswer^ for agreeing to its use.
70 Comments
dracklor 11 hours ago 
This is interesting, I hope you do keep an option to use the current maximum difficulty when you make your new update, as it pairs nicely with my rather insane modlist.

I'm combining ACoT, AoT,Secrets of the Shroud, Gigas, Ancient Empires, Sparbles, Kuat Driveyards, Warshipgirls, EDA, Assault Lily, Voyage to Eternity, DAP Transcedence, Kasako's, the Infinity Stones, Fairy Libra, Celestial Warships, AshArms Aquarius History, TimeMod, Salvaged+ Carneades, and a host of ascension, event, archaeology, and tradition mods my current list is 197 mods total.

I am loving seeing the incredibly strong forces scattered around my galaxy.
小松岗  [author] 20 Oct @ 3:36am 
@Pohtayhtoguy2 about 2 glitches,I feel that they can exist; this won't affect the game too much and might actually give players a pleasant surprise.


about the wandering titan,you need use the relic that the wandering titan gived,"Information set",use it open special ui and Scan,If the scan is successful You can notify the wandering titan.i if failed ,you need choose others system to scan.
小松岗  [author] 20 Oct @ 3:30am 
@Мохель In the next update, I will make changes to improve rewards and reduce difficulty.
小松岗  [author] 20 Oct @ 3:28am 
@Мохель If you provide it with resources or planets...., it will have multiple health bars. The more you provide, the more health bars it will have, making him increasingly difficult to defeat.


At present, it seems that the difficulty system I implemented is too poorly done, making some bosses too hard to defeat. I will optimize it later.
小松岗  [author] 20 Oct @ 3:26am 
@Pohtayhtoguy If you provide it with resources or planets...., it will have multiple health bars. The more you provide, the more health bars it will have, making him increasingly difficult to defeat.
Pohtayhtoguy2 20 Oct @ 1:30am 
I have found 2 glitches regarding the people that sell you the powerful ships (I forgot what they were called).

First, if you spam click the free sample button, you can get multiple of them for free.

Second, if you trade the free ones that you are supposed to lose after a while temporarily to another empire, after the trade deal you can keep the fleet indefinitely.

Also, is there a way to kill the wandering titan? In my experience, he is effectively immortal.
Мохель 19 Oct @ 1:04pm 
I just saw that in the Citadel system, there's not just one 380k citadel, but about 30 smaller citadels. It looks cringeworthy, I don't even know how to defeat them.
Мохель 19 Oct @ 12:42pm 
I'm here with the same issue. I tried to kill him unsuccessfully, but he regenerates health and explodes the Great Archive. I don't understand what to do with him.
Pohtayhtoguy 19 Oct @ 12:16pm 
Is Fear even able to die? I've been attacking it for years with 2 fleets twice its fleet power and it just revives. I tried Googling it, but Google had nothing
小松岗  [author] 17 Oct @ 10:40pm 
@†MLS† KIRINAS ';,†,;' ;,,; OK