Black Mesa

Black Mesa

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BMCE:R Addons - HECU:R Camouflages Packs
   
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2 Oct @ 9:58am
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BMCE:R Addons - HECU:R Camouflages Packs

In 1 collection by Romus
Black Mesa: Source – Drastic & Immersive RESKINS
72 items
Description
THIS STEAM UPLOAD DOES NOT CONTAIN ANY OF THE MOD CONTENT BEYOND A DUMMY FILE! WORKSHOP PAGES OF EVERY SKIN ARE LOWER!


Now every optional camos for HECUR stored here! We decided to make more compact and way easier this all-in-one page of every camo from that collection!


Here you can select each of these - T-Block, M81 Woodland, MARPAT, Chocolate Chip aka DBDU, HDTF reskin, DCU, Desert Night, Deset T-Block, M81 Jungle, Olive Drab Green, Desert Tan and Tropical T-Block. Also keep in mind that MARPAT has totally three versions: desert, urban and woodland (not confuse with M81 Woodland).

ALL CAMOS BELOW:














Installation still the same: drag to custom folder!
1. Each camo pack contains 01 and 02 folders for each type, 01 stands to CBIRF, and 02 - DoE. Respectively it will change their pattern.
2. You can have only one pack per 01 and 02 models. You can select for example to 01 (CBIRF) U.S. Woodland, and to 02 (DoE) T-Block.


- Romus: T-Block, M81 Woodland, MARPAT, Chocolate Chip aka DBDU, HDTF reskin packs;
- Drozhaat: DCU, Desert Night, Deset T-Block, M81 Jungle, Olive Drab Green, Desert Tan and Tropical T-Block packs;
- racer_dude: blanks, tan tactical boots, M81 Woodland, Ab-Pat and T-Block camo textures;
- DWBoyGamer: HECUR assets sources;
- Nicky_Bee10: promotional images;
- tpd1864blake: request for DBDU aka ChocoChip camo addon.
13 Comments
ΔЯ⦻☡ᚌⰀᗖṰ  [author] 12 hours ago 
@Clark Redgrave Thanks but I'm not sure about porting them to the Gmod workshop, too much work for now although I'm gonna use the camos in this pack for a project called "Joint Operation" which will appear on the Gmod workshop but it's gonna be a long time from now
ΔЯ⦻☡ᚌⰀᗖṰ  [author] 12 hours ago 
@Raphy154 I use paint.net for everything but the normal map, which i use gimp for
Clark Redgrave 7 Oct @ 6:28am 
Amazing camo works, would like these to be included in the Gmod workshop
Raphy154 5 Oct @ 2:21am 
What do you use to retexture? I've been following a guide on how to retexture and I've got the basic programs but the normal maps just don't seem to work leading the edits to not show up ingame.
Monolith Fanatic 2 Oct @ 11:43pm 
It is nothing but just a coincidence
Monolith Fanatic 2 Oct @ 11:42pm 
@NuclearPotato your assumptions of stealing are entirely wrong. Your stuff was indeed a kind of inspiration, but both your and BMCER DOE logo look similar to irl DOE logo. It can't be considered a stealing, it's literally almost the same as irl counterpart and BMCER one mostly based on irl logo.
DWBoyGamer 2 Oct @ 11:35pm 
@NuclearPotato The design we used was suggested to me by Racer, not that he is likely to admit it to you. I did not know it was custom design by you until couple days ago, I had thought it was real design used by DOE forces. IIRC I did voice the concern about it looking near identical to yours to Racer but since I thought it was real design I figured it was fine. Let me know if you want to get credited for it, I would be happy to do do it (asking before crediting to avoid further accidental provocation in case you dont want your name being in anyway associated with the mod). I know you have no reason to believe anything I say, but that is the truth. If you are ever at all interested in trying to defuse this situation by talking either say so in response to this or get message trough to me via Racer.
NuclearPotato 2 Oct @ 9:37pm 
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3508735276
the gaul to say you came up with this design a week before the video came out is crazy :pfff:
Romus  [author] 2 Oct @ 12:03pm 
@Bonk Man that logo I originally made for myself, and it's also using on some reskins
Bonk Man 2 Oct @ 12:02pm 
What's that logo? The one in game has a weird gasmask rather than the one on the cover