Sid Meier's Civilization VI

Sid Meier's Civilization VI

28 ratings
[NIKKE] Pioneer Unit Leader Pack
2
   
Award
Favorite
Favorited
Unfavorite
Type: Mod
Mod: UI, Leaders
File Size
Posted
Updated
160.380 MB
2 Oct @ 4:25am
7 Oct @ 10:21pm
2 Change Notes ( view )

Subscribe to download
[NIKKE] Pioneer Unit Leader Pack

In 1 collection by 仓敷琉璃
NIKKE 领袖合集
8 items
Description
If you like this mod, please leave a comment!
Foreword
The strongest! The most divine! The most noble Nikke, Pilgrim!! Makes her grand appearance! This is my 20th Civilization VI Mod, coinciding with my one-year anniversary of modding. To celebrate, I've specially chosen my beloved "Pioneer Troops", hoping to bring everyone a enjoyable gaming experience!
Regarding the numerical values, my apologies, I hope you have a good gameplay experience.
This mod adds a new civilization (Pilgrim) and new leaders (Snow White, Scarlet, Rapunzel).
If you want to understand this civilization's abilities, please check out my previously made mod: 《NIKKE》 Leader Pack
Other NIKKE leaders are currently in hot production, stay tuned! You can also comment on which characters you'd like to see!
(Maybe in a week, or maybe in two months)(๑•ᴗ•๑)♡

If you encounter any issues while playing this mod, please contact me, it's very important!



Leader: Snow White
Leader Ability: Pure White Will
All tiles yield +1 Food. When constructing a district, gain Production equal to 20% of the current turn. If it's the first time constructing this district type, gain an additional 20% Production. Unlocks corresponding abilities based on the number of districts constructed or the number of districts (including City Center and Wonders) captured in enemy cities within a single turn. Industrial Zones receive +1 Production for each adjacent district, and yield Science and Culture equal to their adjacency bonus.

Pioneer Troops: +7 Combat Strength against Barbarians. Industrial Zones provide +1 Combat Strength to all units. If Movement points allow, can move after attacking.




Leader: Scarlet
Leader Ability: Scarlet Flash
Starts the game with Pottery unlocked and receives the Eureka for Sailing and Irrigation. Farms, Plantations, and Fishing Boats yield +1 Food and +1 Production. At the start of each turn and when a friendly unit dies, charge "Scarlet Flash" by 10%. When dealing or receiving damage, charge "Scarlet Flash" by an amount equal to 1/4 of the damage dealt. When "Scarlet Flash" is fully charged, it can be activated.

Scarlet Flash (Active): All cities gain +5% Production. In the first combat after activating "Scarlet Flash", 70% of the damage dealt by your units is converted into Production distributed among all cities. All units regain their Movement points and attack次数. All units gain +10 Combat Strength in their next combat and heal 10 HP.

Pioneer Troops: +5 Combat Strength against Barbarians. When in combat, there is a 50% chance to deal additional damage equal to the initial damage to the enemy unit. Heal HP equal to 15% of the damage dealt, and gain Science, Culture, and Faith equal to 15% of the damage dealt. When HP is below 50% or 25%, this chance increases to 75%/100%, and the healing and yield gains are increased by 10%. If Movement points allow, can move after attacking.




Leader: Rapunzel
Leader Ability: Divine Protection
When a unit heals, gain Science and Culture equal to 20% of the HP healed. Holy Sites yield Culture equal to their Faith adjacency bonus. Libraries and Shrines built by your civilization gain 2 Great Work of Writing slots. Cities with a Library or Shrine generate +1 Great Writer point per turn. Great Works of Writing provide +2 Production. Can obtain Picture Books (max 3) by: discovering Tribal Villages (30% chance), spending 250 Faith via a button, accumulating 500 HP healed, or earning a Great Writer. When a unit's HP is below 75 and the number of Picture Books is not 0, that unit can activate "Paradise".

Paradise: Consume 1 Picture Book. Heal the unit. Excess healing is converted into Production distributed among all cities. This unit gains +4 Combat Strength. If the healing amount is greater than 50, trigger a random available Eureka and Inspiration from the current era.

Pioneer Troops: +5 Combat Strength against Barbarians. When receiving damage, heal HP equal to 50% of the damage taken. If Movement points allow, can move after attacking.



Special Thanks
Thanks to the experts in the Civ6 Modding Discussion group for their guidance and help.
Thanks to Anqing for taking time out of his busy schedule to test.
Asset Sources: NIKKE, NIKKE WIKI, Translations from the Nikke manga by the "Life-Losing Group" on Tieba.


What? You ask why the main heroine of this game, a certain red-haired background character, isn't here.........

But I'm looking forward to this year's champion skin (๑•ᴗ•๑)♡. Will she win?
If you have any ideas for improvements, please leave your valuable comments below!
8 Comments
zero魂 20 hours ago 
做的真好,作者我爱你
qintara88 7 Oct @ 1:29am 
sorry for the inconvenience, my first try wit this mod was on multiplayer, maybe her ability didn't work on multiplayer ? or i need to redownload this mod ? thx b4
仓敷琉璃  [author] 6 Oct @ 8:10am 
@qintara88 After you meet the skill conditions, the left panel will update with new buttons, and you can click those buttons that appear to trigger the effects. :mlrem3:
qintara88 6 Oct @ 8:02am 
what button i need to click when i want to activate snow white ability, it just sound and some UI that i can't do anything with, can you describe how to use the skill after fulfill the skill condition, maybe i just have reading issue, thx
呆毛一朵朵 5 Oct @ 8:53pm 
七个小矮人是什么彩蛋吗,还有动画的,强无敌
观阴大湿 3 Oct @ 2:21pm 
开吃,prprpr
1730726935 2 Oct @ 8:20am 
工坊介绍用心了
洛翎 2 Oct @ 6:09am 
我去,神人漫画:Xplosive: