Total War: WARHAMMER III

Total War: WARHAMMER III

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[SFO Compatibility] Lost & Found Dwarfs
   
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29 września o 21:01
29 września o 21:17
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[SFO Compatibility] Lost & Found Dwarfs

Opis
An SFO Compatibility submod for the Lost& Found Dwarfs mods! This works for the Complete Collection or any of the individual, included standalone mods!
Note: This does not currently include the Witch Hunter of Gazul.



Works for all the mods listed below:

Please feel free to provide feedback, especially on balancing! And let me know if anything is not working right between the two mods! Thanks!

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Other Mods

And for my other Lost & Found mods (currently without SFO submods as far as I know), please check out these!
Kislev

Beastmen

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!


Acknowledgements

Thanks to Venris for giving me some pointers to match the balance and for being a fantastic member of the modding community!

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Feedback and bug reports are very appreciated!
Komentarzy: 19
pheonix89 8 października o 14:45 
I don't know if this is an SFO patch thing or a native lost and found thing, but the reload time reduction on Pistol Thane's deadeye does nothing because you can't take the reload time below four seconds - it's a hard floor.
greenphoenix23  [autor] 7 października o 13:14 
Thanks for the report!
pheonix89 7 października o 10:30 
Thanes are missing new SFO skills, I think.
greenphoenix23  [autor] 5 października o 20:34 
That's an oversight!

I don't actually play SFO myself, so all of this feedback is invaluable.
I'll get an update with these and any other missing bits next weekend!
Malefic 5 października o 14:22 
The new miner units dont have unyielding oath?
greenphoenix23  [autor] 3 października o 17:01 
Thanks for rhe feedback!
I'll look into it!
Killing Joke 3 października o 13:31 
Great to have SFO submods for Lost&Found mods, but here battle caps are missing for new units, which makes the mod a bit unbalanced and inconsistent with SFO stuff
greenphoenix23  [autor] 2 października o 6:31 
Glad to hear!
Sorry again for the inconvenience!
Malefic 2 października o 2:25 
No more stealth Dwarves. o7
Ashaarz 2 października o 0:29 
Everything seem fine on my current campaign and if it's not I'll just start a new one but the Lords are visible and all! Thanks a lot for all ^^