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now, I might be high, but I think the slider for "drug tolerance/dose" just impacts how long they
stay high instead of how much tolerance it gives, lowering it caused my pawns to sober up real fast while still gaining tolerance each time they dosed up.
From what I could see it looks like it's using the 'DrugHigh' severity instead of the 'DrugTolerance' severity, but I don't really mod, I only tweak mods a little so I don't know if I'm misreading something or not.