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Yes, that is the purpose. Of course, if you share a base with other people, the generator will consume fuel until everyone from that safehouse is offline. In case someone else is online and everyone from your safehouse is offline, your generator will not consume any fuel.
When you talk about blue (and grey) safehouse tiles, I assume you are talking about the safehouse area visualization added by mods like this one , since I'm unaware of this being in the base game (aside from debug mode, where it shows red tiles). Regardless, I understand what you mean.
I restricted it to safehouse areas to prevent some level of exploits, but I understand they are not completely preventable (especially if players are allowed in others' safehouses), that some safehouses have more outdoor (and indoor) space than others, and that this might limit where and how players position their generators.
That being the case, I'm positively considering your feedback.
Thanks for the suggestion.
1: Most SH barrier are pretty limited and many houses dont have blue sh tile outside
2: some server (like the one i'm playing) have permitted building range that you allow to build, hence it outside of blue sh zone (for example 20x20 protected SH zone blue area and a extra 30 tile outward grey area)
TL,DR : What i mean is allowing admin to customize the range to be extend outside of the blue SH area would be nice