Stellaris

Stellaris

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War of Wreaths — Authoritarian Expansion
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File Size
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1.323 MB
22 Sep @ 8:35am
26 Sep @ 3:32am
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War of Wreaths — Authoritarian Expansion

Description
War of Wreaths is an unofficial expansion to Stellaris focusing on authoritarianism, overlords and government leadership. Things in this mod are not simple passive modifiers, but things with actual major and minor effects on gameplay.

Content
  • 10 New Civics
  • New Origin: Warrant of Trade
  • New AP: Legendary Leadership, and re-balanced Shared Destiny
  • And more in the future...
Details are in the images above.
This mod is under active development, so expect content drops and changes in the future. Suggestions ARE welcome!

Compatibility
Overwrites the following things:
ap_shared_destiny, living_standard_stratified, living_standard_utopian, building_precinct_house, building_hall_judgment, preset_relic_satrapy and is_faction_allowed

Useful Heirs mod has integrated compatibility (minor, but still)

The mod has a scripted variable for other modders to use (@wreaths_war_mod_active = 1) to check if this mod is installed. (Thanks A-Sartek for the reminder)

You are free to make compatibility patches, but I will NOT make them for you.

Credit
Thumbnail Artwork from Starsector by Fractal Softworks
Icon artwork from game-icons.net

You are free to redistribute this mod as long as you give proper credit to me and others. I would still appreciate being asked or at least informed. I DO NOT personally own everything in this mod, so you MUST credit everything correctly!

Before you comment!
Vague requests such as "Update?", "broken plz fix" will be ignored and deleted. If you want me to fix something, tell me what is broken. Just because the mod isn't updated to the current version of the game doesn't mean it won't work. It'll probably work just fine.

Feedback and questions are welcome though!
34 Comments
Juhius  [author] 3 Oct @ 1:44am 
andrenaitor0522, oops, I forgot to add a tooltip. Only leaders with Proconsul trait can be given the position. The idea is to keep rotating council positions to get as many leaders to level 3 Proconsul as possible. I'm not sure I should keep the position that way anyways.

Wyverian, I'm not really sure I have the time and motivation to really dig into other ethics like I did with this mod. I have plenty of ideas, so maybe down the line, but I have no plans to do so any time soon.
andrenaitor0522 2 Oct @ 3:32pm 
Can't select a leader for co-consul position on the council, any help?
Wyverian 29 Sep @ 9:33pm 
Amazing I love the concept of this, think you will tackle the other ethics?
Fņŏŕď 29 Sep @ 3:02pm 
Yeah I saw that just after I posted that.
Juhius  [author] 28 Sep @ 4:29pm 
Fņŏŕď, Legendary Leadership is not an origin, it is an ascension perk. Also to your previous comment, I've thought about making a civic which lets empires categorize xenos as bio-trophies, like with Rogue Servitors. Not sure about it and it would mean overwriting a lot of vanilla files.

mcm0319, It should have the authoritarian ethic and nothing else, unless you give it a militaristic archetype. It's a weird implementation and something I want to improve upon. It's just that implementing it in anyway would be weird in other ways. Feedback on that is appreciated.

"Gooner" (very... cool name btw), they are vanilla noble jobs so it's down how the vanilla AI-economy works and I'm not touching it.

mason531 & Mythcrafter, yeah, just gotta figure what kind of thing would work the best for those.

Willem, Glad to hear that! I really wanted to fill that hole, and I'm happy someone else wanted it as well.
Fņŏŕď 28 Sep @ 3:46pm 
Legendary Leadership doesn't appear to actually show up in the origins.
mason531 28 Sep @ 2:24pm 
You should totally add government types
mcm0319 28 Sep @ 1:45pm 
is it just me that the origin's megacorp vassal doesnt have any ethics?
Mythcrafter 27 Sep @ 1:17pm 
Awesome mod with very cool yet simple changes, i would love to see something similar to the vice-chairman/persident position equivalent for imperial authority given one of the new shroud government types that scales from leader level:WH3_nurgling:
Gooner 26 Sep @ 2:03pm 
Not sure if its a bug or intended, but the noble jobs on my subjects planets from the satraps palace overlord holding aren't being worked by them at all. They are a scholarium, which Im assuming is causing this problem lol