Slay the Spire

Slay the Spire

126 ratings
Ragdoll Physics
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Tags: fun, Physics
File Size
Posted
Updated
112.096 KB
21 Sep @ 9:03pm
30 Sep @ 9:11am
9 Change Notes ( view )

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Ragdoll Physics

Description
Ragdoll physics have arrived in the Spire!

As you may have already guessed, this mod makes entities (players AND enemies) ragdoll when killed instead of doing the standard fade-out animation.

Features
  • Players and enemies ragdoll when killed. The force of the ragdoll is determined by a few factors, such as overkill damage and the associated creatures' "weight" (Time Eater is a lot harder to budge than a Louse, for instance)
  • An attachments system! Entities that ragdoll can drop objects such as weapons and accessories that they were holding. Additionally, for some enemies, there is a chance for additional parts to detach if overkill damage is high enough.
  • Robotic entities will shatter when killed, and certain other types of entities have special behavior for their ragdolls
  • An optional low-gravity mode in the mod's config settings, which disables gravity for everyone. Have fun!
  • Support for the Haberdashery mod, which makes all relics attachments. Now you can watch as you gather AND lose your belongings!
  • Copious amounts of jank, as you would expect from a mod that hamfists a physics system into a game that was not designed to support one

Please note that this mod was mainly tested with base game entities with base game skins. I cannot guarantee that ragdolls will work well, or at all, with certain mods. If you do encounter an cross-mod interaction that you'd like better support for, please let me know and I can look into it.

I'd love to hear your thoughts! Any suggestions you have or bugs you encounter (there will be a lot of bugs...), please do let me know.
Popular Discussions View All (1)
0
21 Sep @ 9:10pm
Bug Reports
Cany
30 Comments
薇薇安 7 hours ago 
太有乐子了
FlyingJustice 10 hours ago 
ty chad
Cany  [author] 4 Oct @ 11:07am 
@Hybrid Hi! I do already have a blacklist set up for players/monsters that really don't interact well with ragdolls at all (meaning they lead to softlocks, etc). I'd be glad to add to it if you point out any other problematic interactions. If you're asking about a blacklist that YOU (individual players) can add to, that's technically possible but would be a lot of work on my end, so I probably won't be implementing something like that unless there's a large demand for it.

I do also want to point out that in the mod's settings, you can disable ragdolls for image-based entities which I believe covers most modded players and monsters which are more likely to be problematic. Hope this helps!
Hybrid 4 Oct @ 2:54am 
Definitely got a good chuckle out of me. That being said though, is there a way to implement a blacklist to prevent certain characters or monsters from being affected by this?
高松 燈 2 Oct @ 2:39am 
我的鸡煲碎了一地😭
Cany  [author] 2 Oct @ 12:47am 
@U77654 I'm really glad you enjoy it!
U77654 1 Oct @ 9:29pm 
This mod is fantastic! Thank you for making this!
赵燕萱 30 Sep @ 10:19pm 
cool
AvangionQ 30 Sep @ 10:20am 
This is amazing‼️ Freaking 💯
Cany  [author] 30 Sep @ 9:14am 
@eternity 染色体 哦,你是说像机械装置在战斗开始时自行组装?这个想法很有创意,但超出了这个模组的范围。也许,比如说,如果守护者有类似觉醒者的第二阶段,就会用到这个功能。不管怎样,我还是很感谢你的建议!