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Unknown signals contain far more loot now in there construction, than in previous patches (large thrusters, lots of panels and plats and event controllers and…). So I honestly would not be surprised if Keen nerfed them in the next update along with the loot tables all over. You don’t even need to mine cobalt now, in this latest patch :P
But that aside, other than unknown signals and animal NPCs, I don’t think I poked any other loot tables. You will find ‘additional’ items available for trade or in acquisition quests however, alongside what is normally there. So trade is more or less the same with extras. I did not go to deep into trade since people suspect it may get a face lift in 1-2 patches time. Or at least they’re hoping for that. :3
My main request is that people keep free content free.
I have no issues with people making mods of mods since I make mods of games ;)
But please be sure to use a different thumbnail image to avoid user confusion if you do so.
As to translations, these are also fine.
If it is strictly ‘only a translation’, then editing the thumbnail to add the words “translation” along with the relevant language, is acceptable if clear. As this is then very clear to the users, what the mod is. I think it’s a reasonable request for the sake of user clarity. =D
If you want to add non-language tweaks to a translation, then I’d suggest doing that separately as it gives you and others more flexibility ;)
Translations typically use translation files and references. As I started the original Much Foods v1 years ago before I understood the system, this mod simple doesn’t use that.
If you are planning to use language files in this way, then I will also consider converting to that system making life easier. Although I lack time at this end of the year.
However you do it is fine though, language files simply just mean less updating.
With translations in mind, I will try to remember to keep the change log up to date and more informative from now on.
For what it’s worth, I will be adding vanilla items back in for the next patch as I added them in the apex.advanced compatibility version, thus why it’s one version ahead right now. We are waiting on the fact I just need a break before I test the changes lol!
So, good luck with it =)
I hope you don't mind, although I would prefer if you personally set the language switching parameters for the user.
I could also assist you with translating some mods, as I believe many would be willing to help.