Stationeers

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Beef's Rover Fixes
   
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1.830 MB
18 Sep @ 6:54pm
24 Sep @ 12:41am
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Beef's Rover Fixes

Description
Beef's Rover Fixes
WARNING: This is a StationeersLaunchPad Plugin Mod. It requires BepInEx to be installed with the StationeersLaunchPad plugin.
See: https://github.com/StationeersLaunchPad/StationeersLaunchPad

- Changes to Rover max speed and torque values. Felt like the rover was useless once you had Hardsuit jetpack because it was so slow? Frustrated because a single 22.5 degree slope could stall out your sophisticicated space-exploring rover? Now you can explore much better. You don't even have to worry about falling off the edge of the map anymore like the old version...probably
- Default Settings are now 40m/s maximum speed and 2x torque of vanilla. Adjustable under BepInEx/configs once you run the game once.

Source Code: https://github.com/TheRealBeef/Beefs-Stationeers-Rover-Fixes
9 Comments
IAmTheRealBeef  [author] 9 Oct @ 11:46pm 
Yes, but this happens to me in base game rover as well it's just more muted with its slower speeds and accelerations. It's not really even time based - if you move forwards, then let go of the key and press backwards it's like it's stuck going forwards at first.

I guess I can look into it anyways :)
abester01 9 Oct @ 11:20pm 
does everyone experience the wicked input delay on the rover? or is that just a me thing? its about a full second of delay on moving forward or backwards, sometimes it feels like more.
IAmTheRealBeef  [author] 27 Sep @ 8:33pm 
I will say, the Rover feels "best" on Mars although it doesn't feel like it handles well on any world mod or not. I'm playing Venus at the moment since I did my defogger mod, and had to change the settings for the rover around - lowering the torque/friction a bit since the gravity is higher
froggx 27 Sep @ 7:14pm 
@IAmTheRealBeef

thanks for clearing that up for me. about 5 minutes of playing terrain update and it was clear the rover was needed though.
IAmTheRealBeef  [author] 27 Sep @ 6:14pm 
It's been in the game on and off since the beginning, my first version of this mod is from more than 4 years ago (not on workshop, only github as that was the thing back then for BepInEx mods).

The big enclosed Mk2 rover is currently hidden and who knows if/when it will return, but the Mk1 rover is available again as of the terrain update (and was also in beta afaik).
froggx 27 Sep @ 5:01pm 
how long has there been a rover?
9Three 25 Sep @ 7:35pm 
right on ! looking forward to your updates !
IAmTheRealBeef  [author] 25 Sep @ 12:06am 
It currently does not, but that's something I can look into for a future update
For now it changes speed/torque and the buttons
9Three 24 Sep @ 6:49pm 
does this fix 3rd person view while in the rover?