RimWorld

RimWorld

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[MAP]机械主脑链接模块 Cerebrex Node Link Module (1.6)
   
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Mod, 1.6
File Size
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960.416 KB
18 Sep @ 8:30am
5 Oct @ 9:46am
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[MAP]机械主脑链接模块 Cerebrex Node Link Module (1.6)

In 1 collection by 星羽枝繁
(1.6)[MAP] 机械族补全计划 Mechanoid Addition Programme (continued)
9 items
Description
支持的语言:简体中文、English

MOD介绍:
击败机械主脑后取得的主脑节点能与机械族互联网沟通,但这种原始的使用方式实在太低效了!经过对超凡机械科技的深入研究,你开发出将主脑节点改造为大脑植入体,实现高效通讯,进而大幅提高主脑互联网利用率的方法!本MOD添加了一种超凡机械师植入体——机械主脑链接模块,将主脑节点进行改造,使其能与机械师大脑深度连接,并利用机械族互联网实现以下效果:
1.使用主脑节点提供的三种能力,现在你不需要像背着背包一样带着主脑节点了。
2.解除了机械师的带宽限制,能控制机械体数量上限变为无限。
3.机械师处于不可行动状态时也可以征召机械体进行行动。

需要的科研项目为超凡机械科技,研究后在机械加工台制作。需求材料为:1个机控中枢,1个主脑节点,3个同步信号芯片,3个能量聚焦芯片,3个纳米结构芯片,20个高级零部件和50个玻璃钢。

支持与MOD:Cerebrex Node Unleashed联动。

注意事项:
为了避免带宽UI显示错误,将带宽上限和使用带宽均设定为6。

我的第一个原创植入体MOD,鉴于本人编程能力尚待提升,游玩过程可能存在未知问题,如果发现bug请留言,我会尽快修复,玩的开心=)


MOD Description:
The Cerebrex Node obtained from defeating the Cerebrex can communicate with the mechanoid internet, but this primitive usage method is far too inefficient! Through in-depth research into archotech mechanitor technology, you have developed a method to transform the Cerebrex Node into a brain implant for efficient communication, greatly improving the utilization rate of the Cerebrex internet! This MOD adds an archotech mechanitor implant - the Cerebrex Node Link Module, which modifies the Cerebrex Node to enable deep connection with the mechanitor's brain and utilizes the mechanoid internet to achieve the following effects:
1.Use the three abilities provided by the Cerebrex Node - now you don't need to carry the Cerebrex Node like a backpack.
2.Removes the mechanitor's bandwidth limitations, allowing unlimited control of mechanoids.
3.Mechanitors can draft mechanoids for action even when incapacitated.

The required research project is Archotech Mechtech, and it can be crafted at the machining table after research. Required materials: 1 Mechlink, 1 Cerebrex Node, 3 Signal Chips, 3 Powerfocus Chips, 3 Nanostructuring Chips, 20 Component Spacers, and 50 Plasteel.

Supports integration with the mod: Cerebrex Node Unleashed.

Notes:
To avoid bandwidth UI display errors, both bandwidth limit and used bandwidth are set to 6.

This is my first original implant MOD. Given that my programming skills are still developing, there may be unknown issues during gameplay. If you discover any bugs, please leave a comment and I will fix them as soon as possible. Have fun! =)

(The above English translation was produced by AI. Please accept my sincere apologies for any translation inaccuracies or inadequacies.)

2025/09/19 优化了代码结构
2025/09/20 优化了代码结构
2025/09/22 修复了一点小bug
2025/09/22 又修了一点小bug
2025/10/1 修复了一点小bug,以及现在支持与MOD:Cerebrex Node Unleashed的联动了
2025/10/5 优化了代码结构
2025/10/6 优化代码逻辑,尝试使用更简单的方式实现MOD效果
Popular Discussions View All (1)
0
5 Oct @ 10:01am
PINNED: BUG Report
星羽枝繁
26 Comments
星羽枝繁  [author] 11 Oct @ 4:55am 
@Ros[É] I'm sorry that my programming skills aren't yet at a level where I can achieve perfection... Could you show me your error message again? I'll try to fix it.:cattiva:
星羽枝繁  [author] 11 Oct @ 4:53am 
@恐怖奶奶1559号 我这里无法复现出你说的问题欸,能否再详细描述一下呢,我单开测试档和自己正常玩的档都没有出现你说的问题:HaaLouLing:
恐怖奶奶1559号 11 Oct @ 4:34am 
你好,这个mod和另一个提升效能的mod一起装会导致小人在开发者状态也无法被强行命令射击,希望修复,这是我在只装了这两个mod外什么都没装的情况下测试出来的
koimono 6 Oct @ 6:23pm 
nevermind reloading fixed it
koimono 6 Oct @ 6:20pm 
for some reason the cerebrex ends up registering mechs as being uncontrolled
Ros[É] 5 Oct @ 12:42pm 
Update fixed the lag! The previous warning returned, but I found out that taking would the wasded mod fixed it! Thank you for all of your help and amazing mods! :steamhappy:
Ros[É] 5 Oct @ 10:24am 
I'll check later, thanks for the updates!
星羽枝繁  [author] 5 Oct @ 9:53am 
@Ros[É] I've tried using a simpler code to implement the mod's effects. Could you check if the stuttering has been alleviated now?:tobdog:


@FotisP68n Thank you for your support—I’ll keep working on it!:steamhappy:
FotisP68n 5 Oct @ 5:34am 
Great! Looking forward to more of your powerful mech implants!
星羽枝繁  [author] 4 Oct @ 8:07pm 
@Ros[É] It seems like this might be a mod conflict. Since I’m not experiencing the issue you mentioned on my end, you might want to check your mod list.:HaaLouLing: