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Rapportera problem med översättningen
Learning spell from gene will gain charges for that spell.
When charges reach zero, the spell disappears but keeps its level same as vanilla. You can relearn it from genes, books, or sleeping to get charges back at the same spell level.
Adding a gene gives you charges, removing a gene takes charges away. If multiple genes give the same spell, their charges add together.
hope you can test if this feels balanced or any suggestions :)
- Rich Gene Information Display: Gene removal dropdown shows detailed info with colors
- Shows source, slots, cost, effects with star ratings and actual levels like <<Memory of Endurance>> [*] (4)
- New WarnOnBodyPartOverflow setting too many body part insertions depending on gene slot
⚙️ New Settings
- WarnOnBodyPartOverflow:
- True: Shows warning and blocks insertion when body parts from gene would exceed remaining gene slot count
- False: Allows all body part gene insertions without restrictions
LOL
thanks! I'll hold off on the Stable builds til release day.