Transport Fever 2

Transport Fever 2

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Items (55)
Acheatments²
Created by mediziner
Earn Achievments in Transport Fever 2 even when using mods....
American Crossing Conversion
Created by Col0Korn
Allows the vanilla US signals to be used on the 'Temperate' and 'Tropical' terrain types....
American Crossing Signals (Modern)
Created by modelcitizen
A collection of modern American crossing signals. * Available: 1985...
American Crossing Signals (Old-Style)
Created by modelcitizen
A collection of old style American crossing signals....
American Level Crossing Signs
Created by modelcitizen
A collection of American level crossing signs....
Auto Parallel Tracks
Created by Enzojz
This mod helps you build parallel tracks quickly. Usage: 1. With mod loaded, there is a "Parallel Tracks" option on the track construction menu. 2. Toggle to state to "On" to enable the function 3. Set the "Spacing" and "Number of tracks" to desired value ...
Build with Collision
Created by VacuumTube
As you have probably experienced very often, building streets, tracks, stations and other objects can be very annoying if there are many collision warnings in a densely built-up area. For assets/constructions, this can be bypassed using "skipCollision=true...
Copy It!
Created by okeating
By popular request here is a tool that allows you to copy / paste segments and constructions. Features: - Select multiple constructions and segments at the same time to create a template - (Optionally) name the template and it is saved to clipboard - Selec...
Dynamic Departures / Arrivals Displays
Created by lollus
Displays for incoming and outgoing vehicles, to be found in the assets menu. Turn the updates on or off with the bottom bar. When turned on, they update every 5 seconds. If you add a pair of brackets to your line names, the displays will show the stuff bet...
Intersection & Road Construction Set
Created by Speedmaster
This mod gives you 7 powerful tools for road construction: the modifications snap onto already built roads. -- Double T/H Intersection: Combined T and H intersection as a main road with two side branches. Height and design type (bridge/tunnel) can be indiv...
Level Crossing Surfaces
Created by RadiKyle
Level Crossing Surfaces (You're gonna want this...) This mod adds 4 new level crossing surface options to every railroad crossing signal type loaded in the game! 🥳 Wood Asphalt Concrete Transparent Features: Adds filter tabs to the crossing menu for each s...
LineManager
Created by CARTOK
A mod for Transport Fever 2 to automatically manage the number of vehicles on lines Taking into account usage, demand, rate, frequency, capacity, and other factors, this mod will automatically add/remove vehicles to lines according to configurable rules (c...
Marker Node
Created by WernerK
Marks a node of one or more track or street segments for further handling by special tools. Please select the 'Tools' category in the 'Assets' menu and, with the 'Node marker' icon selected, click on a node pre-indicated by a yellow cross or on the associa...
Marker Start/End
Created by WernerK
Marks start/end of a track or street section for further handling by special tools. Select the 'Tools' category from the 'Assets' menu and, with the 'Marker Start/End' icon selected, left-click on a track or street segment pre-indicated by a white stripe. ...
Maximum Street Slopes
Created by VacuumTube
For all streets, a maximum gradient is set (default 15%, default value of the game is 20%). Additionally, the shape factors are lowered. With this, it is easier to avoid too steep street segments. The value can be changed with the mod settings (in the load...
Minimap
Created by okeating
Its a minimap! This is partly inspired by the OpenTTD minimap which was always helpful in finding out the locations of industries and giving a broad overview. I always felt this was missing from Transport Fever 2. Interestingly there is a minimap for map g...
Modern American US Crossing Signals - Add-ons
Created by CashonWheels
New signal models! Adds modern quad gates, quad gates w/walkout and four additional models that put the signal on the shoulder. Models fit sidewalks, TFMR, roads, and 8 streets up to eight lanes....
Modern Railroad Crossing Patch for PurpleStrawberry's North American Roads
Created by themeatballhero
Patches modelcitizen's modern crossings mod for compatability with PurpleStrawberry's North American Roads. Requires original mod....
Move It!
Created by okeating
By popular request here is a tool that allows you to move nodes and constructions to allow fine control of placement of objects. Features: - Selection modes for nodes, segments and constructions (stations, depots, industries etc.) - A preview of the new se...
Node Tool
Created by WernerK
Changes the height of track or street nodes. An optimizing tool for - butt joints - transition joints - end nodes - connection curves - junctions/switches - intersections/crossovers - level crossings Mark the node with the 'Marker Node', selectable at the ...
North American Bridges
Created by themeatballhero
A mod with a wide array of bridge related assets, tracks and bridges. User guide here: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2882376527 Hope you all enjoy! A big thanks to Doug on guiding me through making the code! This would never be pos...
North American Roads
DISCLAIMER: If you disable the mod, you may experience issues bulldozing roads or having some grow-able buildings removed (same as what upgrading street size does to buildings). This mod is best used on a new game! IOWA's American Roads Mod and American Ro...
North American Style Tracks
Created by themeatballhero
North American Style Tracks This mod uses some scripting to change settings across any track mod you have installed to update to a different, higher quality model (don't worry, plenty of LODs including original tracks LODs). Also includes new catenary styl...
North American Style Tracks: PRR Catenary Compatability
Created by themeatballhero
NEC Fans Rejoice! Better tracks for better catenary! This makes NS37's NEC PRR/Amtrak Catenary mod compatible with North American Track Styles mod. Only the aforementioned mods are required, NS37's track mod is not needed. Features: 3 Separate track Sets: ...
Old Railroad Crossing Patch for PurpleStrawberry's North American Roads
Created by themeatballhero
Patches modelcitizen's old crossings mod for compatability with PurpleStrawberry's North American Roads. Requires original mod....
Performance tuning
Created by okeating
I have a Core i9 CPU and an RTX 3080 GPU running at 4k, so when the frame rate started dipping into the teens I figured the game could benefit from a little optimisation! I have designed this mod to give a noticable performance boost "out of the box", with...
PRR Catenary Set
Created by NS_37
PRR Catenary This will replace the default catenary poles with ones based on standard designs of the Pennsylvania Railroad. Some dimensions were altered (for instance track centers) to better fit the Transport Fever world. In addition, the mod includes sev...
PRR Position Light
Created by NS_37
US&S position light signal common of Pennsylvania Railroad. Includes mast and dwarf versions. Available from 1918 on....
Quieter Bulldozer
Created by Howling
A quieter bulldozer, instead of total silence or KABLAM!, a mere thud (or thump, if you will). I was unhappy with the explosive (too loud!) default bulldoze sound. And making it completely quiet also felt unsatisfactory. So I created a few simple sound eff...
Railroad Crossing Signs Patch for PurpleStrawberry's North American Roads
Created by themeatballhero
Patches modelcitizen's signs crossings mod for compatibility with Purlple Strawberry's North American Roads. Requires her mod....
Ramp Equalizer
Created by WernerK
Provides a continuous inclination on existing track or street ramps. Because the game aligns ramps very closely with the terrain, unnatural bumps often form. This is not only visually disturbing, but also has the constructive disadvantage that the ramps ar...
Real Capacity
Created by Ganliard
Sets capacity of every vehicle, including vehicles from mods, to the number of defined seats. The prices and maintenance costs of vehicles will increase proportionally, but you can reduce them with sliders, separately for bus, tram, train, ship and plane. ...
Realistic Railway Slopes
Created by VacuumTube
For all tracks, a maximum gradient is set (default 40‰, default value of the game is 75‰). With this, it is easier to build realistic track gradients. The value can be changed with the mod settings (in the loading menu). Tracks that define their own slope,...
Realistic Train Brake
Created by VacuumTube
With the June update (Min. Build 28962), there is a new parameter, which can modify the brake deceleration of trains. You can adjust this with the (also new) mod settings in the loading menu. The default value of the game is 2.5 m/s², which sometimes seems...
Road Trains
Created by Liquid Inc
This is a pack of Road Trains, all modelled from existing Urban Games' trucks, starting with a small steam powered truck in the late 1800's, right through to a modern, 2020 Electric. There are 6 different Road Trains available, in various forms. The Trucks...
Start Paused
Created by doug
Ensures that the game starts in paused mode...
Track Sorter
Created by WernerK
Cleans up the track menu if many track types are installed. Sorts all standard gauge tracks by maximum speed and all narrow gauge tracks by gauge into the following categories: - Vanilla tracks - the two track types from the game - Speed restricted tracks ...
Track/Street Builder Info
Created by VacuumTube
Displays detailed information about tracks and streets during construction. With this, construction and planning can be done much more precisely. Length Terrain Height Slope Speed Curve Radius Angle When hovering on the field, labels and further data is di...
Track/Street Modifier
Created by WernerK
Changes the appearance or direction of tracks or streets along already laid sections. This mod is something of a magic wand++. While the original has severely limited functionality, more is possible with the Track/Street Modifier: - Conversion of longer se...
UK Crossings
Created by modelcitizen
UK Crossings...
Undo!
Created by okeating
After popular suggestion in the forums, it is finally here: Undo! This was much harder to implement than I first thought, and there are some limitations but it works reasonably well. Features: - Button to undo up to 10 of the last "build" actions, such as ...
US Track Set
Created by NS_37
Replaces track profiles and textures with US style track. Included are new track bumping posts as well....
US Traffic Lights Pack 2024
Created by Gameboy789
PLEASE READ When adding this mod to an existing save game, this mod will NOT automatically replace traffic lights at existing intersections. Please toggle traffic lights off and on at existing intersections! New US Traffic Lights are Here! I've updated my ...
Zero Height Bridge
Created by Enzojz
This mod helps you building bridges everywhere, both for rail and road. Usage: 1. With mod loaded, there is an "H0 Bridge" label at the bottom bar of the screen, after it the state "On" or "Off" is indicated. 2. Toggle to state to "On" to enable the functi...
Fixed Level Crossing Animations
Created by Sparky66
I found it annoying how the level crossing barriers would close so slowly that the train was already passing before they had closed, and how the barriers would open so slowly that cars started moving and clipping through them. This mod changes the animatio...
More Industry Levels
Created by Mr_WolfZ
Doubles the number of levels for each industry (including those added by mods). This mod can be safely added to an existing savegame (any industries at their production limit will immediately start leveling up). However, it cannot be easily removed once an...
More Line & Vehicle Colors
Created by Mr_WolfZ
Adds many more colors for your lines and vehicles. Please note that the game automatically tries to layout the colors in a square, adding an extra column if required. That means it is not possible to add extra hues or colors easily without distorting the c...
Auto.Sig²
Created by Enzojz
This mod automatizes the placing of signals. Usage: 1. With mod loaded, there is an "AutoSig" option in the signal construction menu (show after placing the cursor over the track). 2. Toggle to state to "On" to enable the function 3. Set the "Signal Distan...
Track Design Patterns
Created by Enzojz
This mod is a revival of the Transport Fever mod of the same name, with Compact Tunnel Entry, paraelle tracks and automatic signalling removed, due to the implementation of better mods. This mod give you possibility to create kinds of track patterns precis...
Elevated station
Created by Enzojz
This mod is the Tpf2 adapatation of the same mod from Tpf1, only bridges and track selection is improved since. Features: * From 2 to 12 tracks * From 40m to 480m platform lengths * Santiago Calatrava style roof inspired by Reggio Emilia AV Mediopadana Sta...
Open-cut Station & Retaining Wall
Created by Enzojz
This is the opencut station convert and improved from mod for Tpf1 with the same name. Some improvements are done with the features of the game. ** "Shader Enhancement" is required by this mod. Original Features: * From 2 to 12 tracks * From 40m to 480m pl...
Abutment script support
Created by Enzojz
A script mod to give abutment support, use with other supported bridge mods. The "Tracks × Retaining Walls" supports this mod. Usage (player): 1. Load this mod with the game, if the bridge support this mod, in case that the new bridge is connected a terrai...
Tracks × Retaining Walls
Created by Enzojz
A set of bridge help you build tracks with retaining walls under it. * Shader Enhancement mod is required by this mod to make a correct rendering. Changelog: 1.2 - Support to abutment 1.1 - Skeleton support - Half bridge fix - Switch spot fix ...
Ultimate Station
Created by Enzojz
This mod gives you possibility to create a station with less contraint as possible. Soon after the release of Transport Fever 2, I started thinking about this mod, which should take advantage of its modular construction, combining with the technique that I...
Bulldozer++
Created by okeating
Bulldozer++ It is useful for quickly bulk-bulldozing a number of items. I created this out of the frustration of plopping down an intersection slightly misplaced and then "click click click" to get rid of it. The Bulldozer++ gives you an on screen circle t...