RimWorld

RimWorld

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Biotech Expansion - Mythic Xenotypes for [NL] Facial Animation
   
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Mod, 1.6
File Size
Posted
1.302 MB
14 Sep @ 6:46pm
1 Change Note ( view )

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Biotech Expansion - Mythic Xenotypes for [NL] Facial Animation

Description
If you are experiencing parts being drawn for other xenotypes it probably means steam has not automatically updated [NL] Facial Animation, please unsubscribe and subcribe to [NL] Facial Animation to get on the latest version.

With the release of the new [NL] Facial animation update, xenotype support is now possible.

Since I've finished mammalia for facial animation it made sense to make mythic since the assets are similar.

Preview with Vanilla Textures Expanded - [NL] Facial Animation but should work without it.

If you want more Xenotypes compatible with facial animation I recommend:

Genetic Biotech for Facial Animation - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3501317537

Genetic Mods for Facial Animation - https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3501317734

both by SunshineyDays, also the mod wouldn't have been possible without looking over their xml's so big thank you.

and my other mod for Biotech Expansion Mammalia-

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565442808

and for Det's Xenotypes-

https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3565987465

and of course thank you to Lennoxicon for their great xenotypes and Nals for the facial animation mod.

Free to distribute, change, or update
2 Comments
That Guy 4 Oct @ 8:28pm 
Nevermind, the issue was "Facial Animations Xenotype Compatibility 1.4➜1.6 (Fork)" in case anyone else has this small issue
That Guy 4 Oct @ 12:52pm 
Is it normal for this mod to disable the red facial marks from the fox head?