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Originally i had some sound mods on etc, but it was freezing, so i stripped the mods down to the minimum
Just ace and CBA_A3
Hasn't happenes for me yet, which mods are you loading?
Any known cause for this maybe?
Had the same problem, steam doesn't update the mission it seems, you need to find it, delete it manually and subscribe to it again. Or, just save yourself the workaround and just download it from the github and plop it where your missions from the editor are saved.
I had only tested it with VCOM myself, I'll look into what I can do for LAMBS, I believe I can certain cba settings off for the mission unless the client forcess the mission settings to be overwritten.
If you need any help porting it over just shoot me a friend request and I'd be glad to help. I'll update the github to the latest version tonight.
Also don't forget to check the Roadblock Essentials composition on my workshop. It had a composition with all thats needed to port the mission (except the scripts) and some explanations on what everything is.
Sorry, it's my bad, I do use Lambs. So it's on me... Glad to hear about SOG PF, that can be a interesting one depending on place, will be a challenge to defend on low ground for example. My advice is to turn off damage on some buildings so you don't get stuck in the open after mortar hits.
Currently trying my hand at porting it to Farabad(Global Ops Terrains), UNA/UN/IDAP themed, wish me luck.
For the SOG PF, there were some AI issues for the civs from the SOG PF classes I'd like to work out before properly supporting the maps
Thanks for the comment! Thats a very interesting bug, haven't had that happen in any of my testing. The civilians are spawned careless so they wouldnt not get affected by any danger triggers.
Are you using any AI enhancement or alterating mods? If so I could look into compatibility for them