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- manual medicine selection (no more pawn freezes)
- bare-hands tending now truly bare-handed
- critical injuries prioritized correctly
- field tending + temp beds more reliable
- stock-up % logic
- item selection & FPS drops in “stock anything” window resolved
- sync issues
- other minor fixes
UPDATED:
- stock-up logic reworked: items stay listed (0 no longer unchecks, dropping doesn’t uncheck). Use icons/checkboxes to clear. Numbers via arrows or typing
- removed stock limits (bedrolls & more)
- performance + UI improvements
NEW:
- intelligent medicine
- recalculate button: force instant re-eval on health tab
- settings: intelligent med toggle (default), auto-return excess items, verbose logging [DEV], reset to defaults
Full list and more detailed info within change notes
With Uuugggg's passing, and his mother's permission to do so, I've been trying to keep all of his mods updated and in one place to preserve his legacy. You seem to have an interest and skill in modding, and I would love any and all help with it. Feel free to send me a friend request ^.^
- harmony.log.txt appearing on desktop not when DevMode is enabled
- pawns freezing/standing motionless when carrying specific items (bug report)
- no more fighting with hauling/dropping
- inventory conflicts - another complete system overhaul for stability
UPDATED:
- job priority with proper native game integration
NEW: Force stock up feature
- lightning button in Gear Tab for instant item gathering. Click to make pawns immediately stock up items. Perfect for emergencies when you need supplies right now. Only appears when there are items to actually stock
NEW: Dual-count display
- see exactly what's available vs reserved. Native count shows total items (e.g. Steel x6). Reserved count shows your stock targets (e.g. [3/4]) in yellow. Smart UI that adapts to long item names