Dwarf Fortress

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Cultist Civilization
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File Size
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2.571 MB
8 Sep @ 6:13pm
10 Sep @ 9:47am
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Cultist Civilization

In 1 collection by Infinite Eyes
Variant Dwarf Civilizations
10 items
Description
Playable corrupted human civ that worships sea monsters.

They have evil ethics. Their art and religion tends to be related to evil, holiness, and the ocean.

Their weapons are: Great Axes, Scourges, Scimitars, Flails, Daggers, Morningstars, and Bows.

Their animals are: Sea Monsters, Crabs, Giant Horseshoe Crabs, Great Barracudas, Harp Seals, Sea Otters, Sea Lampreys, and Cuttlefish Men.

Crabs replace cats as vermin hunters that adopt owners.

Sea Monsters, Great Barracudas, and Sea Lampreys are trainable for war.

Giant Horseshoe Crabs are wagon pullers and pack animals.

Sea Otters produce fur/yarn.

The aquatic animals are made amphibious.

Cultists are known for sacrificing captives to their Sea Monsters.
9 Comments
Infinite Eyes  [author] 12 Sep @ 9:38am 
Thanks!

I originally intended seals to provide fur so that the civ would have an available animal yarn. However, it turns out seals don't have hair/fur in the files so I ended up adding Sea Otters as a fur providing animal.
2chuu4u 12 Sep @ 8:38am 
Ah yes, the most unspeakable eldritch horrors.Harp seals!

I like this concept a lot, your mods look very cool!
CocoBat 10 Sep @ 8:55pm 
Incredible, I love this set of mods.
Karkino 9 Sep @ 10:56am 
well! that works too! nice!:KrilLove:
Infinite Eyes  [author] 9 Sep @ 10:52am 
I ended up manually creating a variant cuttlefish man, so they are now added.
Karkino 9 Sep @ 7:19am 
@Infinite Eyes
Mh thats weird. Maybe amphibian people could work? Those cave dweller ones?
Rat 9 Sep @ 1:21am 
good yes:Rat_Laugh:
Infinite Eyes  [author] 8 Sep @ 10:46pm 
I wanted to add Cuttlefish Men as pets since they would really help the lovecraftian vibe, but they always spawn having lost the ability to stand or grasp for reasons I can't figure out.
Karkino 8 Sep @ 9:50pm 
Nice to see! :dredge_classy::Fangtooth: