Total War: WARHAMMER III

Total War: WARHAMMER III

136 ratings
More Sensical AI Ogre Camps
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Tags: mod
File Size
Posted
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119.706 KB
8 Sep @ 3:05pm
12 Sep @ 5:21pm
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More Sensical AI Ogre Camps

In 1 collection by Antagonistes
More Sensical WARHAMMER 3
46 items
Description
Features:

In vanilla, AI Ogre Camps are stuck in their default stance making them permanently raid the region they are settled in. It's particularly annoying for the player if they are allied with them, and it's particularly stupid for them if they own the region.

This mod aims to fix this issue by adding some logic through script.

AI Ogre Camps will now switch to Encamp Stance if their attitude towards the region's owner is higher than -10, or if they own the region. Otherwise, they will switch back to Raiding Stance.

That's it, really. You are no longer forced to destroy that Ogre Camp CA added in Zhao Ming's starting region.

Enjoy!

My other mods:
If you are looking for more Quality of Life improvements, check out my workshop. Here are some of my mods:
9 Comments
Grancypher 8 hours ago 
@Hecleas Oh wow, did they really? I've just been destroying them on autopilot without checking. Now I feel like an ass...
Bigpuns 13 Sep @ 4:36am 
@Hecleas are you saying this mod is no longer necessary as CA have fixed Ogre camps?
Hecleas 10 Sep @ 3:38pm 
@Siodog They did it, they changed a few values ​​in faction_potential.
I'm proud of them.
Siodog 9 Sep @ 11:04am 
CA: "We fixed the AI with a patch"
Modders fixing the game entirely
Vaxar Kun 9 Sep @ 9:14am 
File Size: 131.019 KB

something is off your end.


Honestly this is something i'd consider a bugfix
jaksurf 9 Sep @ 8:12am 
2.3GB download, truly?
TheGrandSirPiggy 9 Sep @ 5:34am 
Another quintessential "WHY IS THIS NOT A VANILLA FEATURE!" Thank you very much for the mod!
akeean 8 Sep @ 9:11pm 
very reasonable mod. One more that CA needs to vanillarize.
Raiken 8 Sep @ 3:52pm 
Ive been looking for a way to fix this, nice job