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Rapportera problem med översättningen
This old video from 2012 has the audio cues I'm referring to, but there's a commentary on top of it, you can still hear the audio cues, however: https://www.youtube.com/watch?v=7xP_hzAVzrg
The only thing is that I think the audio cues were used on the Arena version of Randomizer, which is the one I mostly played. I think SOME sound effects could be added (spawning and killing an enemy), but the "ending round" music might be too close in being a copyright problem with the Magnum Force theme.
I think these audio cues wouldn't be good on a Payload variant of Randomizer, but it would be amazing if it was on an Arena version of sorts. There are other things on TF2 that uses songs from classes, but this one might be difficult due to the whole Magnum Force thing.
- Demoman shields are now attached to everybody’s left arm in both first- and third- person.
- Visual improvements to the cross-class animations.
- Fixed being unable to headshot under certain conditions.
- Fixed a bug that caused the Dice Reroll to happen twice in a row.
- Fixed botkillers being stuck in your face.
- Purchasable taunts and the post-round loser state now use your class' base animations.
- Fixed inconsequential console spam on 32-bit Windows servers.
- Fixed minor code execution errors.
- Improved performance.
- Community servers can now create server addons, similar to VSH. The folder is scripts/vscripts/randomizer_addons/
There are no changes to the map itself in today's update.