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- Demoman shields are now attached to everybody’s left arm in both first- and third- person.
- Visual improvements to the cross-class animations.
- Fixed being unable to headshot under certain conditions.
- Fixed a bug that caused the Dice Reroll to happen twice in a row.
- Fixed botkillers being stuck in your face.
- Purchasable taunts and the post-round loser state now use your class' base animations.
- Fixed inconsequential console spam on 32-bit Windows servers.
- Fixed minor code execution errors.
- Improved performance.
- Community servers can now create server addons, similar to VSH. The folder is scripts/vscripts/randomizer_addons/
There are no changes to the map itself in today's update.
Shounic has made a video where people could select any weapon on any class, and turns out there is one best build. As much as I like _that_ idea too, it's, unfortunately, a solved game.
https://www.youtube.com/watch?v=OjHOAfHokqk
There's a reason why it's named like that.
- Fixed being able to enter enemy spawnrooms
- Fixed the dice outside of BLU's second-to-last forward spawn not being a spawn dice
- Blocked off the secret spawn tunnel
Randomizer changes:
- Fixed Heavy holding invisible weapons
- Fixed players preserving their overheal buff while being rerolled
- Fixed spies dealing mini-crits from behind with ranged weapons- he can still minicrit with melee weapons, as intended
- Updated the Dice to have less abrasive visuals and sounds
This isn't the core game, this is very clearly scream fortress.
There are pumpkin bombs everywhere, skeletons are rushing down both teams, there's a heavy no taller than your ankle running around with a frying pan, chaotic nonsense is par for the course.