Half-Life 2

Half-Life 2

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kitter's Reimagined Retail Combine
   
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File Size
Posted
Updated
18.368 MB
6 Sep @ 2:12am
3 Oct @ 6:27pm
21 Change Notes ( view )

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kitter's Reimagined Retail Combine

In 1 collection by kitter
Retail: Reimagined
7 items
Description
REIMAGINED RETAIL COMBINE





My second reskin, now reimagining the Combine... wow


THIS MOD CURRENTLY REPLACES:

- Metrocops
- City Scanners
- Combine Soldiers
[Regular, Shotgunner, Prison, Elite, Stripped]
- Zombine

For additional content, check out RRC: Additions


Feedback and suggestions are appreciated.

GMOD VERSION
80 Comments
Bob 21 Oct @ 8:19pm 
Add a combine logo on them thats all I'm asking
kitter  [author] 21 Oct @ 2:09pm 
i don't have any ideas for the synths
Bob 21 Oct @ 7:43am 
when there will be reimagined synths I like your mods
Dmytro "Reaper" 23 Sep @ 9:49pm 
Ah. Very well. I still love you're work so far. Keep it up. :3
kitter  [author] 23 Sep @ 4:01am 
that's intentional, it's supposed to start off thin and curvy and then come out rectangular. it's mostly because i wanted to kind of make it look like a identification symbol for the transhuman soldiers, if you look closely at the combine elite's helmet you'll see it starts off a little thin as well. but i appreciate you wanting to help me out
Dmytro "Reaper" 23 Sep @ 1:43am 
Unless the pinch is intentional... in that case, sorry for bothering.
Dmytro "Reaper" 23 Sep @ 1:40am 
Might I suggest getting the models onto blender and using the stencil tool to repaint the helmet stripes? This could help this the upward pinch.
bananynaglowie213 20 Sep @ 3:10pm 
i need this on mmod
this is so peak that my pants are covered in SHEYTE from how peak this is
kitter  [author] 17 Sep @ 1:45am 
@Шляпа not yet, i'll add it once i manage to get/make a texture overlay