RimWorld

RimWorld

171 arvostelua
MultiTending
3
   
Palkinto
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Mod, 1.6
Tiedostokoko
Julkaistu
Päivitetty
50.912 KB
3.9. klo 14.46
11.9. klo 14.11
4 muutosilmoitusta ( näytä )

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MultiTending

1 kokoelmassa, tekijä Kenzej
MultiMods
4 luomusta
Kuvaus
Are you also tired of watching a single doctor struggle while your colonist bleeds out? Me too!

This mod allows multiple pawns with the doctor work enabled to tend different injuries on the same patient at the same time.
Instead of one doctor slowly patching wound after wound, your medical team can spread out and handle different injuries simultaneously, smarter, and more realistic.

It works for both colonists and animals, and supports modded injuries and modded races.

Features:

Multiple doctors can tend the same patient at once (1 doctor = 1 wound).

Configurable max doctors per patient (default = 0 = unlimited).

Doctors automatically split work across different wounds.

Customizable thresholds:

Life-threatening wounds (death in X hours or high bleed rate).

Severe wounds.

Minor wounds.

Efficiency scaling: add realism with diminishing returns, or disable for full-speed tending.

Fully compatible with modded animals, races, and injuries.

Requires Harmony.
Load after Harmony. Position anywhere relative to other mods.

Steam User '恰似宛然一笑生花' SteamId 76561198108098852 for Chinese translation

Check out all my other multi-mods in my collection: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3562566168
Suositut keskustelut Näytä kaikki (3)
6
17.9. klo 9.04
Error
qux
0
11.9. klo 9.19
Error
Scionin
0
7.9. klo 3.53
Small Issue
Stacey
47 kommenttia
Rosi 20.10. klo 3.58 
we have MultiConstruction and MultiTending and cant operation an Leg or other...
During the operation someone else comes and takes away the medicine or leg...
without this Mods we can operation.
物理系魔法师 19.10. klo 22.30 
Automaattinen sisällöntarkistusjärjestelmä ei ole vielä ehtinyt tarkistaa kommenttia. Se piilotetaan, kunnes varmistamme, ettei siinä ole haitallista sisältöä (esim. linkkejä nettisivuille, jotka yrittävät kalastella tietoja).
NinjaBeest 3.10. klo 22.00 
Okay most recent issue with this mod seems to be colonists are stuck standing still and won't continue doing any tasks, every now and then they would stop and then get moving again later, but now they have stopped and don't move anymore at all, debug log keeps saying an error and they can't doctortend or something like that basically. Tested with this mod specifically only on and off and when this mod is turned off colonists will get to work again and not be stuck standing still as normal. Just letting u know, sorry if it patching it is a headache haha. Thank you for the awesome mod.
NinjaBeest 11.9. klo 17.25 
You are all good Kenzej thank you for fixing! super weird bug.
Snipass 11.9. klo 16.05 
Haha, no worries, it happens.
The most fun part was figuring out where the problem was coming from, with me saying to my buddy, "It happens when my colonist leaves the toilet! Yeah, no, actually, if I force another colonist to go to the toilet, it doesn't reset their priorities, so it's not DBH..." In the end, he advised me to look at my mods to see which ones had been updated since yesterday, and that was the most likely culprit.
SquirrelGoblin 11.9. klo 15.04 
Hey, it happens!
Thank you for reverting it :)
Kenzej  [tekijä] 11.9. klo 14.34 
@Snipass @Paprikahörnchen and @NinjaBeest thank you guys for posting about this and I'm forever sorry about the update of today and hope it didn't cause too much trouble :S
Kenzej  [tekijä] 11.9. klo 14.09 
Reverted back to the update that was before today. So sorry about that :S
NinjaBeest 11.9. klo 13.46 
Thank you guys so much who identified that bug, it is happening to me as well. Oh my goodness that is so awful of a bug.
SquirrelGoblin 11.9. klo 12.41 
Omg, so this mod was responible for my work priorities resetting and randomly switching around