Arma 3
160 ratings
MRPH Infantry Charge
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Data Type: Mod, Server
Mod Type: Mechanics, Sound
File Size
Posted
Updated
6.660 MB
2 Sep @ 6:22am
21 Sep @ 6:15am
21 Change Notes ( view )

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MRPH Infantry Charge

Description
Forward!

MRPH Infantry Charge is an AI enhancement mod that adds realistic infantry charge behaviour to Arma 3. Use modules to send cannon fodder straight at the enemy, complete with side-specific attack signals and battle cries.

Information:
  • Supports Improved Melee System
  • AI units charge through fire in coordinated attacks, increasing immersion in large-scale battles.
  • AI will engage in CQC and use IMS's melee functionality (if enabled) when close enough to an enemy
  • Supports all factions, with customisable attack signals and battle cries via CBA settings.
  • LAMBS and VCOM compatible
  • Line battle V2 - Infantry can now slow march in formation and fire when close to enemies in formation, great for 18th-19th century battles!
  • Supports eden editor & zeus waypoints

Prerequesites:
  • Arma 3 base game.
  • CBA_A3 installed and enabled.
  • Zeus Enhanced installed and enabled.

Notes:
  • This mod is in its early stages.
  • Expect occasional bugs or unexpected behaviour.
  • The infantry charge module work best when applied to groups with less than 12 members
  • "Infantry Charged Forced" module works best on units in open terrain, units will not follow a set path and will walk through map objects.
  • There is an issue on dedicated servers where the mod crashes every clients game. I'm currently investigating the issue and should have a patch out soon.

Credits:
  • Murphy - Mod Creator
  • Jonas - MP Quality Assurance
Enhance your infantry encounters with realistic, cinematic charges.
Popular Discussions View All (2)
21
16 Oct @ 4:20pm
Multiplayer Bug Reporting
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10
18 Sep @ 1:12pm
General Bug Reporting
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118 Comments
Otto The Enclave Trap 26 Oct @ 8:13am 
Please fix this mod to work in multiplayer I’d love to use it :(
dzasek 14 Oct @ 11:00am 
Does this work now with dedicated servers? working on a 18th century op this would be splendid for.
Devourerking12 13 Oct @ 3:12pm 
Has the dedicated server crashing issue been fixed? Im looking to use this mod for a large scale vietnam op.
Otto The Enclave Trap 13 Oct @ 1:32pm 
I cant seem to get this working on my dedicated server but it works fine in singleplayer.
MaLaKaToN! 12 Oct @ 12:19pm 
Is compatible with SOG AI?
[DPS] Sansy 10 Oct @ 12:21pm 
Nice! Will there be a version for vehicles? I need it for Winter War scenario xD
radioactive 9 Oct @ 8:37am 
Hey man awesome mod. I'm sorry if someone's already asked for this but I skimmed through the comments and didn't see anything can you please upload the documentation on how exactly to use this from script my goal is repeating scripts that run in the background without me actually having to touch anything so I'm looking for the commands that I would feed a group instead of using the module and Zeus. I'm looking for your list of commands
sgt.bean 6 Oct @ 8:51pm 
Would it be possible to make a kamikaze waypoint?
Quarter 5 Oct @ 12:25pm 
LOVE the waypoints! Finally AI knows how to move lol
hi, did you disable battlecries on dedicated servers? cuz no one hears battlecries on server