Stellaris

Stellaris

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udk Enable AI Traditions in Expanded Stellaris Traditions 3
   
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516.141 KB
2 Sep @ 5:05am
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udk Enable AI Traditions in Expanded Stellaris Traditions 3

Description
This mod requires the Main Expanded Stellaris Traditions 3 mod to function correctly.

This mod enables the AI Nations to take the AI-Disabled Traditions, which can apply passively harmful modifiers to Player Nations by turning an existing mod option ON.
Normally, you need to manually activate this option via file manipulation, which is vulnerable to mod updates, and requires re-applying it regularly.

This Mod's main benefit is that, you no longer need to bother with modifying files of Expanded Stellaris Traditions 3 mod.
This mod handles everything for you.

No more, the AI will be crippled by inability to take actually good Traditions, that normally only the Player can take.


Troubleshooting / Mod Compatibility::

Note: This mod depends on existence of "est_AI_no_passive_aggressive_traditons" Scripted Trigger, which gets created by Expanded Stellaris Traditions 3 mod.
This mod doesn't overwrite any Vanilla File. And only overwrites this "est_AI_no_passive_aggressive_traditons" Scripted Trigger.

Mod Load Order:
It's suggested to put this mod below Expanded Stellaris Traditions 3 mod in your Playset.


Sharing/Copying Permissions:

You're All Free to use this mod for your own mods/mod-packs.


Creator Support:

If you like the mod, and want to support me;
You can visit and support me via Buy Me a Coffee at:
https://www.buymeacoffee.com/udkudk