Stellaris

Stellaris

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udk Enable All Traditions in Expanded Stellaris Traditions 3
   
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500.081 KB
2 Sep @ 4:46am
2 Sep @ 4:51am
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udk Enable All Traditions in Expanded Stellaris Traditions 3

Description
This mod requires the Main Expanded Stellaris Traditions 3 mod to function correctly.

This mod enables the Player to take the normally Mutually-Exclusive or otherwise Unavaiable Traditions, by turning an existing mod option ON.
Normally, you need to manually activate this option via file manipulation, which is vulnerable to mod updates, and requires re-applying it regularly.

This Mod's main benefit is that, you no longer need to bother with modifying files of Expanded Stellaris Traditions 3 mod.
This mod handles everything.


Troubleshooting / Mod Compatibility::

Note: This mod depends on existence of "est_all_traditions_able" Scripted Trigger, which gets created by Expanded Stellaris Traditions 3 mod.
This mod doesn't overwrite any Vanilla File. And only overwrites this "est_all_traditions_able" Scripted Trigger.

Mod Load Order:
It's suggested to put this mod below Expanded Stellaris Traditions 3 mod in your Playset.


Sharing/Copying Permissions:

You're All Free to use this mod for your own mods/mod-packs.


Creator Support:

If you like the mod, and want to support me;
You can visit and support me via Buy Me a Coffee at:
https://www.buymeacoffee.com/udkudk
2 Comments
udkudk  [author] 28 Sep @ 10:03pm 
@Figaround

No.
This mod doesn't use any Vanilla stuff.
It just modifies an existing rule created & used by 'Expanded Stellaris Traditions 3'.

Unless the mod itself modifies/removes it, this configuration mod will stay compatible forever.
Figaround 28 Sep @ 1:46pm 
Is an update necessary due to the new version of the game 4.1 and the update of the main mod?