Arma 3
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Virtual Killhouse Generator
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop, Persistent
Scenario Type: Infantry
Scenario Map: VR
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
2.840 MB
1 Sep @ 5:48am
5 Sep @ 10:30am
6 Change Notes ( view )

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Virtual Killhouse Generator

Description
A random killhouse generator for 1-8 players. It is designed to give the players as much freedom possible when creating with many controllable parameters. Can use with any faction from any mod, with different objectives to complete. It also can map the layout of the house for the player to see.

Things you are able to control:
Size, number of floors, interior and exterior windows, empty door frequency, number of doors, staircases, damage to walls, roof, enemy factions, number of enemies, whether enemy can move, how many groups they are split into, spawnable roles of the enemies, civilian density, furniture density, mapping the house and objective counter.

Three gamemodes: clear house, destroy caches and rescue hostage. Has "Armour stands" to quickly re-equip loadouts and to allow team mates to equip. Also has option for ACE arsenal if mod is loaded.

Recommended to not have any AI altering mods loaded such as Lambs, any problems feel free to leave them in the comments and I'll try to fix them.

12 Comments
RPGpenguin101  [author] 13 Sep @ 5:44am 
@KRIEG-CHAN that's ok, I hope you enjoy the scenario
RPGpenguin101  [author] 13 Sep @ 5:36am 
@Fixalated I have read that it is coded into the game that ai will push rough walls if they can't return to formation in case they are stuck, I tried fixes like adding a second outer wall but they are persistent. Having a mod like lambs danger makes it much worse so unload any mods like that, and for a fix either lock them on position (which isn't ideal) or there's a mod called "Anti Wall Glitch Fix by Nerexis" which is supposedly good (I haven't tried it yet)
KRIEG-CHAN 13 Sep @ 5:36am 
ah...
i forgot to enable modular shoothouse parts in the mod tab
i am a complete noob, sorry
Fixalated 12 Sep @ 8:14pm 
AI keep going thru walls. ruins the scenario for me, if you can fix that then this generator would be really cool. I wish you the best of luck
RPGpenguin101  [author] 12 Sep @ 4:45pm 
@KRIEG-CHAN ok, are you playing singleplayer or multiplayer, are you a host or client, and is it a dedicated server?
Brominum 12 Sep @ 3:14pm 
DAMN, nice
KRIEG-CHAN 12 Sep @ 10:02am 
yes
RPGpenguin101  [author] 12 Sep @ 9:48am 
@KRIEG-CHAN have you got modular shoothouse parts loaded?
KRIEG-CHAN 12 Sep @ 7:53am 
it doesnt work, only enemies spawn
Corvus 9 Sep @ 11:08am 
@wakelessrex - you can achieve a very similar camera angle by moving the sliders in the Milsim HUD mod settings