Project Zomboid

Project Zomboid

163 ratings
Realistic Car Physics [B42]
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31 Aug @ 11:41am
31 Aug @ 3:49pm
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Realistic Car Physics [B42]

Description
Realistic Car Physics:

Requires manual Install! See install section for details!

A Car Physics Overhaul Mod. Features include:

Towing is now 100% easier: Someone left the brakes on the towed vehicle! Towed vehicles glide with ease behind you.. and crash into you if you stop too suddenly. Tire pressure also matters a lot for towing speed.

Different vehicles have different RPM red lines and hit them in every gear before shifting if you floor it! Listen to your engine roar to life when you floor it!

Tires now visually lockup during hand braking and spin out if losing friction when accelerating. Tire friction based on tire type and condition limits accelerations. Enhanced tire skidding noises when burning out, turning hard and locking up the hand brake.

Accurately simulated 4 speed auto transmission with torque converter and alternate transmissions up to 8 speeds available via Project Summer Car (To be released!)

Transmission automatically up shifts to save fuel when you apply partial throttle and down shifts when you apply full throttle just like a real automatic transmission!

Horsepower tweaks made by mods now properly affect acceleration.

Disables autostart when you press the gas pedal. Click the engine icon or press engine start (default N) instead! (Soon to be optional!)

Light install that replaces less files than Better Car Physics and is more likely to work next update. Not compatible with Better Car Physics.


Compatible with: KI5, Filibuster Rhymes and all other mods that add new cars to the game!
Not compatible with: Better Car Physics.


Can be installed/removed at any time in a save game!

Install instructions:

Copy the folder:
C:\Program Files (x86)\Steam\steamapps\workshop\content\108600\3559765660\mods\Realistic Car Physics\42\zombie

to

C:\Program Files (x86)\Steam\steamapps\common\ProjectZomboid
and replace files when prompted.
Enable Realistic Car Physics mod in your save game.

Uninstall Instructions:

Validate Steam files for Project Zomboid
Disable Realistic Car Physics in your save game.

Special Thanks to Albion and everyone else on the PZ modding discord for help with modding.
Special Thanks to Filibuster Rhymes' Used Cars! for permission to use their cars for my logo image! Many super cool cars in that mod, check them out!

If you like this mod, try my other mod, Beefcake Food Overhaul! It makes all food useful and more balanced!

Workshop ID: 3559765660
Mod ID: RealisticCarPhysics
88 Comments
土星环 6 hours ago 
whats the difference between this mod and"better car physics"?
☠Veteran Unit☠ 9 hours ago 
this mod would be so nice on b41
Black_moons  [author] 11 hours ago 
@Rachel L: I simulate tire friction for acceleration (Tire condition now matters!), and also let you adjust the overall torque and traction of all vehicle
Rachel L 12 hours ago 
How you ensured that vehicles dont have stupidly high speeds? Like, going from 0 to 60mph ultra fast?
Rubber Flubber 13 hours ago 
Thanks for the info, loving the mod and have no notes otherwise! Feels satisfying to drive.
Black_moons  [author] 13 hours ago 
@Graysid: I haven't tested it for B41 so I don't know, I suspect it does not. If enough people ask I may try to backport it.

@Bravo: Considering it since enough people are asking for it!

@BigBrotherBilly: I would love to see some!
graysid 15 hours ago 
Does it work for B41?
Bravo 16 hours ago 
Manual transmission planned?
BigBrotherBilly 20 hours ago 
Has anyone uploaded detailed test footage to youtube?
Black_moons  [author] 4 Sep @ 7:51pm 
@Artimedias: Thank you!
@Rubber Flubber: Yep! Set torque for overall acceleration, and set traction higher (or get better condition/quality tires) if you start hearing too many burnout noises in 1st/2nd gear.