The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

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Fruity Rooms [REP(+)]
   
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42.807 MB
28 Aug @ 1:11pm
18 Oct @ 1:35am
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Fruity Rooms [REP(+)]

Description
This mod adds a new special room type "Fruity Room" that has a 5% chance to replace treasure rooms and contains items from my game Fruity Rogue. I hope you all like it. You can play with or without repentogon fine, you just need minimapi for the custom icon to show up on the minimap. Item list can be found here[docs.google.com] or here[isaacguru.com]


If you want to support me consider playing my game Fruity Rogue on steam (there's a free demo :)
Thank you GamePule for all the help with sprites
46 Comments
chess_mammoth 20 Oct @ 1:58pm 
what a good way of publicizing a game
EnnBeeGeeF 15 Oct @ 9:40am 
Sorry, they're called Nancy Bombs (The item that gives random bomb effects), I'm just used to calling them Enigma bombs (Their original name from Antibirth).

But yea, said bomb item caused a LOT of random effects when Fruity Explosives trigger, and I wasn't sure if it was intentional that said item triggers bomb synergies; so glad my run wasn't ended because I got pyromaniac from Eden's blessing. :resmile: :smile:
Adam Harmane  [author] 15 Oct @ 12:08am 
Answer to NBGFRyan: the explosion is supposed to trigger bomb synergies so I guess yes even though I don’t know what’s enigma bomb
EnnBeeGeeF 13 Oct @ 9:31pm 
Is Fruity Explosives suppose to trigger Enigma Bomb's effects? I just had that happened to me while fighting Hush just shredded (it also lagged my game).
Adam Harmane  [author] 9 Oct @ 5:19am 
Thank you for the feedback ! I really appreciate it and yes, item cataclyst is op and needs a nerf
Asassin_Sakuya-ASxSI 7 Oct @ 5:45am 
Hello ! After some playtesting with the mod I think that ,,Item Catalyst'' might be a ***bit*** to overpowered in it's current state, not only it pretty much guarantees that you are gonna get every fruity room item if you get it early enough in the run (except if ur playing Keeper or BB) but the fact that it can also give DUPE's of items if actually wild, if you manage to get more than one instance of ,,Instantiating Portal'' the run is pretty much won of that alone (even 1 is more than enough).
Maybe a sort of Glowing Hourglass treatment where the item has only a specific amount of uses would balance it out a bit, either way the mod is super fun to play with and have as a perma-on type mod so good job on it ! :pinkvoidheart:
RDW 2 Oct @ 5:02pm 
I was watching IsaacGuru's showcase video of this mod the other day and noticed that despite being a self damage source, the Sour Juice active item can still lower devil/angel deal chance. You might want to change that so it doesn't lower deal chance @Adam Harmane. Or is it actually supposed to lower deal chance intentionally?
Unable 1 Oct @ 8:09pm 
Such a cool mod :D
Don't really have any complaints apart from I guess it'd be nice if there was mod config menu support to change the chance? And also I got Life Orb as Tainted Lost and it just killed me, but that's a skill issue.
Initially I thought it was weird it had it's own room but that just makes it feel more fun and imo it's one of the best content mods rn that don't requite Repentogon, and I think it's probably the best way you could've advertised your game (even if that wasn't the intention)
Adam Harmane  [author] 19 Sep @ 10:36am 
Answer to NBGFRyan: Thank you for reporting the bug ! i'll look into it :)
EnnBeeGeeF 19 Sep @ 3:39am