Elin
153 ratings
CombatStatsDisplay
5
2
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Gameplay: QoL
File Size
Posted
Updated
900.463 KB
24 Aug @ 7:10pm
12 Oct @ 6:25am
15 Change Notes ( view )

Subscribe to download
CombatStatsDisplay

Description
This is a machine translation.

If you enjoy this mod, please consider giving it a thumbs up 👍 to support the project.

--------------------------------------------------------------------------------

Below the party widget, it displays the total damage dealt and other combat statistics per map.
Switching maps resets these values.

1st row: Damage Dealt (Cumulative)
2nd row: Damage Dealt (Difference since last display ≈ Turn difference)
3rd row: Damage Taken (Cumulative)
4th row: Damage Taken (Difference since last display ≈ Turn difference)
5th row: Buff/Debuff Success Count (Cumulative)

【Configurable Display Settings】
You can modify various display options such as visibility, color, and symbols.

★Configurable via in-game menu (GUI)

<How to open>
From the settings screen accessed by middle-clicking the party widget, select “CombatStatsDisplay”

※A one-click configuration example (template) is implemented for cases like displaying numbers to the right of party members.

The actual configuration file (storage location) is
CombatStatsDisplay.cfg
generated in the MOD folder after first launch.

【Summoned Creature Contributions】
○ Damage dealt by summoned creatures is added to the summoner's achievements in parentheses (n). (Default enabled)

【Ranking】
○ Crown icons appear for the top 1-3 cumulative damage dealers.
○ Can be changed to ★, vertical lines, NONE, etc.

【Damage Visuals】
○ Damage display includes visual effects.
○ Can be adjusted in the settings menu, including hiding.

<Default Difference Effects>※Can be changed in settings
○Damage Dealt Effects (Effects trigger at damage values above)
Stage1 >= 300
Stage2 >= 500
Stage3 >= 1000

○Damage Taken Effects (Effects trigger at damage values above)
Stage1 >= 10
Stage2 >= 20
Stage3 >= 50

【Position Adjustment】
○Portrait position can also be adjusted via menu

※Since Elin's damage varies significantly depending on the play cycle, the default settings may not be optimal.
Please set them to your preferred values.

※This MOD was created out of necessity after the legendary Damage Monitoring MOD stopped working from EA23.173 in July 2025, as I couldn't bear losing its convenience.
The core damage display concept was inspired by Damage Monitoring.





----------------------------------------------


If you are using the "RowsParty" mod, which makes the party widget two rows, and you have multiple rows,
You may have a hard time finding the best layout for this mod.
For those who do, we have also created a mod that allows flexible settings between portraits.

Portrait Dstances
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3558702819

----------------------------------------------
43 Comments
Rico 14 Oct @ 11:09am 
Could be great with heals count too, ty for this great mod.
Elf Waifu 12 Oct @ 1:39pm 
Oh jeez youre right lol, sorry my bad. Thanks for clarifying!
Ulpina  [author] 11 Oct @ 7:22pm 
@Elf Waifu
That is not a feature of this MOD.
It might be another MOD.
<Add Little Info>
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3468604730
Elf Waifu 11 Oct @ 2:35pm 
Is there a way to not have the level and hp text? I didnt see it in the cfg file
romiannu 5 Oct @ 5:08am 
動作確認しました
対応ありがとう:steamthumbsup:
Ulpina  [author] 5 Oct @ 4:52am 
@romiannu
23.212対応完了。
romiannu 5 Oct @ 3:55am 
EA 23.212
動作しない
Ulpina  [author] 12 Sep @ 4:10pm 
@ScrapBeakSoul
Making this was so difficult I almost gave up many times, so I'm really glad you like it.
ScrapBeakSoul 10 Sep @ 9:29pm 
@Ulpina hey man thanks for showing me that mod. Owe you one and thanks again. Loving this mod alot and is a must now
Ulpina  [author] 3 Sep @ 6:11am 
@Akuma
To my knowledge, the party widget never originally had an MP gauge.
Furthermore, using this MOD should not cause the HP/MP panel to disappear.