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Again, thank you for your answers! You are doing great with this.
2. Yes, your current 5 Character Cards need to be placed in front of the counters for the whole table to see.
3. There is no win anymore unless you're playing with certain modifiers. The base rules are that all damage is applied now. This was in yesterday's update.
4. What rules do you need about rolling the dice??? Huh?
On "Friendhip" tile, do you draw a card from your own character deck or general deck?
Do "active" characters(your 5-man group) need to be in the open for the whole table? By spirit it seems that way, to properly see which HP counter is which. To add to the previous question, if this is true, then drawn sixth or more character is kept hidden in the hand?
There is no definition of what is a "win" on a Battle tile. "Battle Damage" jsut days that you get all damage from palyers now. Was there supposed to be "winning in battle tile negates all damage", like it was previously?
Also, there are still no rules about rolling the dice.
"Wake Up" talent card is incorrectly tagged as "Take a Bullet/Sacrifice"
Thanks for letting me know! I'm playtesting the game right now with a friend so I'll be fixing a lot tomorrow. Thank you for the feedback it's helping a lot. It's hard knowing what some people will find difficult to understand when you're the one making it so you understand everything so again, huge help.
Like I said, made this three years ago. I only just started using equip for Talent Cards and some I just haven't made that word change yet. Something else I gotta work on. Equipping talent cards and using talent cards is something that needs to get added to the rules. I'll be sure to clarify the rules more clearly about that once I add it.