Garry's Mod

Garry's Mod

247 ratings
FXAA Shader
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Scenic
File Size
Posted
Updated
108.609 KB
24 Aug @ 12:04pm
11 Sep @ 3:55pm
7 Change Notes ( view )

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FXAA Shader

Description
Fast approximate anti-aliasing (FXAA)
For this to work correctly, you must disable the default anti-aliasing in the settings.
  1. Reduces visible aliasing while maintaining sharpness and keeping within a
    practical ms/frame cost for a typical game engine. Cost to process a 1920x1200
    frame on GTX480 is under 1ms for FXAA preset 2.
  2. Targets aliasing both on triangle edges and in shader results. FXAA has logic to
    reduce single-pixel and sub-pixel aliasing: see the reduction in stipple aliasing in
    the jittered sampling shadow area.
  3. Is easy to integrate into a single pixel shader. FXAA runs as a single-pass filter
    on a single-sample color image. FXAA can provide a memory advantage over
    MSAA, especially on stereo and multi-display render targets or back buffers.
  4. Can provide a performance advantage for deferred rendering over using MSAA
    and shading multiple samples.

Autors:
  • NVIDIA, TIMOTHY LOTTES

Links:
Popular Discussions View All (1)
9
5 Sep @ 10:41am
i don't see any difference in terms of gameplay
ModestShoducks
66 Comments
E6aHaT HaTpuR 22 Sep @ 10:58am 
For some reason camera addons (I checked on this and this ) have weird compatibility with this shader, zooming/moving camera image.
Енот Хак 17 Sep @ 6:47am 
Ah dang it... Okay. I'll just stick to SMAA then.
Evgeny Akabenko  [author] 17 Sep @ 4:55am 
@Енот Хак
Changing #define only works when compiling the shader. If you want to customize the FXAA parameters, you can compile a couple dozen versions, but that won't stop FXAA from being FXAA.
Енот Хак 16 Sep @ 3:57pm 
Evgeny Akabenko  [author] 14 Sep @ 11:35pm 
@Енот Хак
FXAA has no settings
Енот Хак 14 Sep @ 11:42am 
Can you include more settings? I wanna tinker with this.
misterfrogsdeli 10 Sep @ 9:32am 
<3
Evgeny Akabenko  [author] 10 Sep @ 7:43am 
Added CSM adaptation
Evgeny Akabenko  [author] 5 Sep @ 10:32am 
Bugs fixed :gmod::gmod::gmod::gmod::gmod::gmod::gmod::gmod:
Evgeny Akabenko  [author] 5 Sep @ 9:35am 
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