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i cant find it i found it once and havent been able to since:(
3.) Mastered weapons are kinda OP. Sure, 20,000 points is no small amount, but we think that locking the master PAP behind a high round wall, such as any round beyond 45 (ish) would be more reasonable, and make more sense. Additionally, in the full Tranzit remake, we also think having this feature locked behind the Easter Egg would be great, as it'd be a good reward for the player, and make them put in effort to get it.
4.) The Nuke power up keeps zombies out of the round for a bit too long, significantly longer than typical Nukes on other maps. This would be ideal for the full map, but it's a bit too long here. Ultimately this one is by no means a big deal, but we thought it would be worth mentioning.
Otherwise, we really love the work you've done on the map so far. It's an excellent experience, and we look forward to the full release.
Great map. My friends and I had a lot of fun on this, as well as Bus Depot, but we'd like to leave some feedback for you, that we think will greatly improve the maps. I'll do this in two parts, due to the 1,000 character length limit.
Part #1:
1.) Both the Ray Gun and Ray Gun Mark II shoot sound, are world sounds. Essentially, when shooting, all players can hear the shot at full volume, no matter how close or far they are to the weapon.
2.) Ammo / Dog rounds go on for a bit too long. This might make more sense on the full Tranzit remake, but it's a bit much here.