RimWorld

RimWorld

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Impactful Skills Mod Support!
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Mod, 1.6
File Size
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745.916 KB
22 Aug @ 5:25pm
9 Sep @ 9:51am
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Impactful Skills Mod Support!

In 1 collection by Toxic Yui
Toxic Yui's Mods
9 items
Description
Make every skill point matter — vanilla-friendly.

Give skill levels simple and visible bonuses to the stats you care about — applied after the game does its own math.
No perk trees, no XML swaps, no surprises. Just clear numbers you can tune.

Works with all DLCs. Optional “Uncap” lets you go past vanilla limits if you want.

What it does (quick read)
  • Every skill level adds a small, sensible bonus to related stats.
  • Changes show up on the InfoCard so you always know what’s happening.
  • Easy presets: tweak values, save them, load them later, or revert to defaults.
  • Turn it on/off mid-save. Safe and lightweight.

How it feels
  • Shooters aim better and faster as they level up.
  • Builders succeed more and work quicker.
  • Miners dig faster and bring home more.
  • You set the pace: gentle buffs or big gains — your call.

Defaults at Level 20 (example)
Linear scaling past 20. “Reducer” means lower is better. % stats show percent; flat stats show a number.
------ MELEE ----- +50% Move Speed +0.50 Melee Hit Chance +0.50 Melee Dodge Chance ------ SHOOTING ----- +0.50 Shooting Accuracy (pawn) [Reducer] −50% Aiming Time [Reducer] −50% Warmup Time [Reducer] −50% Cooldown ------ CONSTRUCTION ----- +50% Construction Speed +0.50 Construction Success +50% Smoothing Speed ------ MINING ----- +50% Mining Speed +50% Mining Yield +50 Carrying Capacity ±10°C Comfortable Temperature Range ------ COOKING ----- [Reducer] −50% Food Poison Chance +50% Eating Speed +20% Kitchen Worktable Speed +50% Butchery Efficiency (flesh/mech) ------ PLANTS ----- +50% Plant Work Speed +50% Harvest Yield +50 Foraged Nutrition/Day ------ ANIMALS ----- +0.50 Tame Chance +0.50 Train Chance +50% Gather Speed +50% Gather Yield ------ ARTISTIC ----- +2.00 Pawn Beauty [Reducer] −50% Mental Break Threshold ------ MEDICINE ----- +50% Tend Speed +0.50 Tend Quality +0.50 Surgery Success +50% Immunity Gain +50% Rest Rate Multiplier ------ SOCIAL ----- +50% Negotiation +50% Trade Price Improvement +0.50 Arrest Success +50% Social Impact +50% Suppression Power ------ INTELLECTUAL ----- +50% Research Speed +100% Global Learning ------ CRAFTING (gentle) ----- +10% General Labor +10% Global Work +10% Worktable Speed

Tip: For percent stats, type decimals (e.g., 0.05 = +5% per level).

Set up (1 minute)
  • Open Mod Settings → Impactful Skills.
  • Pick a preset (or make one), tweak values, hit Apply.
  • (Optional) Turn on Uncap to remove vanilla min/max limits.
  • Check the InfoCard — you’ll see a short “Impactful Skills — Debrief”.

Notes
  • Works on RimWorld 1.6 with all DLCs.
  • Load this after mods that add new skills/stats so they get picked up.
  • Don’t run the old “Impactful Skills (stable)” at the same time.

Prefer a simpler version?
Use the original (no auto-detect, very minimal):
Impactful Skills (stable)

I read feedback and bug reports — see the pinned thread for quick steps.



Credits & translations
Code/design: ToxicYui. Translations welcome!

License

[ko-fi.com]
Popular Discussions View All (2)
2
15 Sep @ 2:29pm
PINNED: Requests, Feedback & Compatibility | For mod users and authors
Toxic Yui
0
23 Aug @ 11:40pm
PINNED: Bug & Incompatibilities Report
Toxic Yui
66 Comments
Qingzhao 24 Oct @ 10:32am 
can't find the stat which affects the energy shield max value, any help
KeiChan0215 12 Oct @ 1:22am 
Is there any way to cap combat stats? Having all pawns and enemies 80% dodge chance is just absurd. The post process curve is just plainly bad
Toxic Yui  [author] 10 Sep @ 10:49am 
oh yes I remember that.
The issue is: both mods give a bonus, being unlimited reborn the first then impactful.

That being said, accuracy is 99% but it's limited by the weappons stats, that being said the only way you can prevent from accuracy being constantly stuck at 99 is removing the accuracy def from the settings in impactful skills mod (you can do this in edit mode)
imuri 10 Sep @ 8:45am 
here to report un-limited reborn isn't compatible. Haven't checked the rest but shooting accuracy stuck at 99.9% even with or without uncap in config for impactful skills.
Vulkandrache 9 Sep @ 12:33pm 
Works with the sex skill aswell. Great mod.
Hood 9 Sep @ 10:55am 
Perfect mod
Vulkandrache 9 Sep @ 10:51am 
Ok, let my start the game and see.
Toxic Yui  [author] 9 Sep @ 10:42am 
yes. I tried with vanilla expanded skills and cognitive skills.
If the mod doesn't recognize them let me know
Vulkandrache 9 Sep @ 10:12am 
Does this automaticaly include modded skills?
Toxic Yui  [author] 9 Sep @ 9:52am 
Thank you for your comment. I just released a fix, check if performance issues are solved now, thank you!